I have the NES palette. When I try to import it, invalid color depth is reported. I could just save the palette as a 256-color BMP and completely ruin it. Easy.
However, I didn't like the damage done to it and decided to remake it as best I can using vanilla sprites for color reference. That means that I am using a palette made completely from things that were made for 2k3. When I try to upload the updated palette, it still reports to having invalid color depth.
Is there a way to actually get around this? The same way that the vanilla sprites got in?