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[VXA Request] Variable Hud

Started by Twilight27, April 09, 2012, 03:30:33 PM

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Twilight27

Simple request. I looked around, but haven't found a variable hud surprisingly.

Required Features:

*Display a Hud from any corner of the screen
*Display the name and value of a variable within the window
*Be able to show more than one variable at once (The window/hud increases in length/height as more variables are shown)
*Be able to add or remove what variables are shown with a script call

(For eg. When am in a dungeon that uses keys, the hud will then also display the number of keys you have at the moment [I'll use a variable to handle that if items can't be implemented to this as well])

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bluntsword


Twilight27

#2
Thanks, but it doesn't allow for variables and I don't know how to add that in unless someone can help :/

EDIT:

Found this script:
http://www.rpgmakervxace.net/topic/2302-xs-variable-hud/

But just one thing...
The window hud is transparent by default I think. How may I change it to say, a blue window?

27      # HUD = [width, x, y, opacity, skin]
28      HUD =  [160, 455, -5,  200, 0, nil]

Changing nil will affect the skin/colour of the window, right? I run into errors when I change it to numbers. Help, anyone?

EDIT 2: Been resolved. Follow the link.
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