Main Menu
  • Welcome to The RPG Maker Resource Kit.

Tilemap to Bitmap Converter

Started by cozziekuns, September 06, 2011, 01:47:23 AM

0 Members and 1 Guest are viewing this topic.

cozziekuns

Tilemap to Bitmap Converter
Version: 1.0
Author: cozziekuns
Date: September 5, 2011

Version History




  • <Version 1.0> 2011.05.09 - Original Release

Planned Future Versions


  • None. Suggest something.

Description



A scripting tool which converts the RGSS2 Tilemap class into a usable Bitmap.

Features


  • Easy conversion from Tilemap to Bitmap.

Screenshots

In-game screenshot taken manually with Print Screen + Cropping



Screenshot taken with Converter and an additional screenshot script




Instructions

See script.

Script



http://pastebin.com/raw.php?i=Jmqcn5rq

Credit




  • cozziekuns

Thanks

Support



Post down below.

Known Compatibility Issues

Will not work with parallax maps, for obvious reasons. But those already have all the data saved, so I don't see a problem.

Author's Notes



If any scripter can optimize this code, as mine is fairly sloppy, please tell me how.

JonFawkes

Whoa, this is awesome! I've been creating parallax maps by manually taking screenshots and weaving them together. This should at least speed up my workflow quite a bit in production. Great script, as always cozzie

modern algebra


Infinate X

How do you use this? I have one the activates when a script call is done, and it's kind of time consuming :/

cozziekuns

The time it takes to convert ultimately depends on the size of the map. I tested a 30 * 30 and it took like 3-5 seconds, but I'm guessing the bigger maps take quite a large amount of time to process. You're supposed to use it in tandem with another script, such as my map screenshot script.

Oh, and maps larger than 256 tiles wide or long will cause the script to throw an error, just a heads up.