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L.A. Noire

Started by strike, May 18, 2011, 02:17:41 AM

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strike

This game is like Phoenix Wright with action segments. I am diggin' it. there are some finnicky things but that's the engine's fault. anyone else playing it?

Holkeye

I haven't picked it up yet, but I plan to.

strike

seriously though investigation is pretty much Phoenix Wright, it's pretty good so far.

Irock

I'll get this whenever I have time and money. It looks good.

Holkeye

How is the facial expression reading? I was afraid that it would be either way too over the top, or too subtle to be recognizable.

joy

Jay got it last night and I sat with him while he played the first few cases. The facial rendering is very, very nice. I still notice some quirks on the insides of the mouths, but they paid a lotta attention to facial topography and what moves when you speak. Honestly, I think the work they did on necks and throats is the best, you can actually see all of the muscles at work when people talk.

pacdiggity

Facial topography = the study of a planet's, moon's or asteroid's surface shape and features on someone's face.
it's like a metaphor or something i don't know

joy

Some of these guys do have some impressive craters.

Holkeye

What I meant was, how is it when you have to read people's expressions to determine when they're lying? Is it like the dramatic chipmunk? Is it too subtle? Is it spot on?

joy

It varies with difficulty, so far most have been pretty easy to tell (I'd think because it's so early i the game), if they keep eye contact, 'prolly telling the truth, Some are ridiculously obvious, eyes darting all over the place and brows working like mad, but it's not cartoonish. So yeah, I'd say they kept it at the right level.

strike

I've definitely caught people lying because of their demeanor and small almost unnoticeable facial tells. it's just right, the actors did well. </opinion>

Holkeye

Cool, that's really the only thing I was worried about.

strike

I do wish they were a little more expressive with their posture but it's not too bad. rockstar still needs to do something about sleeves though they always seem a little too starched. but like that's not gonna change much until the character models are actually WEARING the clothes or something.

ahref

Bought this to fill a bored weekend, i find it really odd how you can pickup random unrelated objects and wiggle them, theres also the dead body inspection, WHY AM I WIGGLING THIS DEAD GUYS FACE AND LOLING.

I don't like how the engine wants to mess with me, random pedestrians that wont move out of the way in doorways are beginning to bother me :(

Irock

Quote from: ahref on May 28, 2011, 09:32:09 PM
I don't like how the engine wants to mess with me, random pedestrians that wont move out of the way in doorways are beginning to bother me :(
Can't you just walk into them and knock them over like in GTA IV and Red Dead Redemption?

ahref

Nope, your a police officer that would be mean. also killing people while driving is A NO NO, i actually drove lawfully to one mission...from the perspective of a brit :V, your left turns are weird.

Irock

You mean you're actually not able to push people over by walking into them?

ahref

Last time i checked no, it might of been the bugged person though, he was in a doorway, if you run at people they seem to just move out the way :(

pacdiggity

Left turns should be short, right ones are long. Fix your country, US.

The metric system is easier too.
it's like a metaphor or something i don't know

Jonesy

Quote from: Pacman on May 29, 2011, 08:26:05 AM
Left turns should be short, right ones are long. Fix your country, US.

The metric system is easier too.

Can you believe they all drive on the wrong side of the road too?
I'm much too lazy to put an actual signature here.

strike


tSwitch

Quote from: Pacman on May 29, 2011, 08:26:05 AM
Left turns should be short, right ones are long. Fix your country, US.

Our steering wheels are also on the other side, it's mirrored, so crossing traffic is long, and not crossing traffic is short.

Quote from: Pacman on May 29, 2011, 08:26:05 AM
The metric system is easier too.

This Iaagree with.


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Dwarra?

I think for outside temperature and body weight, AMURIKKKA makes more sense. But for everything else metric all the way. Also driving is the exact same just mirrored, doesn't matter as long as you're in an appropriate vehicle.

Kokowam

Quote from: Pacman on May 29, 2011, 08:26:05 AM
Left turns should be short, right ones are long. Fix your country, US.

The metric system is easier too.
No, then yes.

Only you island-dwellers have the drive-on-the-left-side thing. And even then only some islands.

But metric system much better for real. Any idiot who's even bothered with a science class would appreciate metric system more.

strike

discuss LA Noire here, discuss the metric system elsewhere.