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Anybody playing FF13?

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Fight -> Magic -> Fight -> Fight -> Item -> Item -> Fight -> Fight -> Fight -> Fight -> Fight -> Fight -> Magic -> Magic -> Item -> Victory/Cheap Death

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up on left stick > terrible combat > up on left stick > terrible combat > up on left stick > terrible combat > up on left stick > terrible combat > up on left stick > terrible combat > up on left stick > Shut off console > victory

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Well, I got farther into it, and I have to say that this game really doesn't suck as much as people, including myself, made it seem in the beginning. It's not even really a game, though. It's another interactive movie, like MGS. Still good though.

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Oh yeah, a lot of things turned me off to playing this game. I still haven't played it, but I haven't played any FF games besides 6, 5, 3, 1, 2, 7, and 12, anyway.

7 is by far my least favourite so far. I fucking hate about half the cast, among other things.

Please tell me it is not like 7.


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I doubt anyone thinks this, but I think that Paradigm Shifts are basically just gambits and that chaining commands make it flow like X and XII.

It's nowhere near FF VII. Or at least in my opinion.

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I never fucking used gambits. I thought they were kind of pointless.


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Rook's FFXIII Pros and Cons:

Pros.
- Because it is on the PS3 for me, the graphics are shiny and new and deep.
- Battle System, though changed, is better in my mind. The Action Bar eliminates the need for Dual Casting, the auto battle feature is good for those whom are a little slow or young to play it, and no MP essentially means limitless capabilities (unless under the effects of say, Pain or Silence).
- They went and resynched the cutscenes mouths to the english voices, a small feature but still effective.
- Armour remains locked, which is good, I for one did not like the fact that you could equip something like a Magus Robe or Diamond Armour on characters and they would still remain in their common garbs.
- Hope. He is by far my favourite character, so pessimistic, yet so loyal, yet so adamant, yet so whiney, yet so cheerful, yet so sad, yet so upbeat. He is the pop that the game has for me, and his voice acting at times sound a little off, like he has a cold or something, but I think it matches his character. Plus his weapon is a boomerang, which is originally an Australian weapon, and I think its cool, first time I saw him use it I squealed.

Cons.
- Storyline is vague, though I got into it alot earlier than 2 hours, and the little bits surprised me, like how Sazh, Fang and Vanille are connected.
- Vanille's Voice. Its an American trying to sound Australian, and ending up sounding British too, its a 3 way accent.
- The storypath. Its follows a set path like FFX, and does not really have as much flexibility as say FFXII, where you could travel to any place anytime really, and train and hunt marks and so on.
- That magic is considered evil, and those that posess it dangerous, and yet PSI-COM have technology that simulates magic and the abilty to create monsters who can use it, and their not regarded as bad as well.
- Jihl Nabaat. No one can have cleavage like that and not have major chafing.

Its a like/dislike game for me. I like how in this game some of the characters and loctions are percieved as either Australian or American, others as Japanese. So yeh, I like it, but I dislike it.

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Hope. He is by far my favourite character, so pessimistic, yet so loyal, yet so adamant, yet so whiney, yet so cheerful, yet so sad, yet so upbeat. He is the pop that the game has for me, and his voice acting at times sound a little off, like he has a cold or something, but I think it matches his character.

I dunno why, but I kinda hate Hope. Snow is so much cooler. Everyone seems to like him though, which I find weird.

Plus his weapon is a boomerang, which is originally an Australian weapon, and I think its cool, first time I saw him use it I squealed.

A common misconception, my dear chap. It's (technically) actually Polish.
http://en.wikipedia.org/wiki/Boomerang

Quote from: Wikipedia
The oldest Australian Aboriginal boomerangs are ten thousand years old, but older hunting sticks have been discovered in Europe, where they seem to have formed part of the stone age arsenal of weapons. One boomerang that was discovered in a cave in the Carpathian Mountains in Poland was made of mammoth's tusk and is believed, based on AMS dating of objects found with it, to be about 30,000 years old. King Tutankhamen, the famous Pharaoh of ancient Egypt, who died over 3,000 years ago, owned a collection of boomerangs of both the straight flying (hunting) and returning variety.


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Pros.
- Because it is on the PS3 for me, the graphics are shiny and new and deep.
- Battle System, though changed, is better in my mind. The Action Bar eliminates the need for Dual Casting, the auto battle feature is good for those whom are a little slow or young to play it, and no MP essentially means limitless capabilities (unless under the effects of say, Pain or Silence).
- They went and resynched the cutscenes mouths to the english voices, a small feature but still effective.
- Armour remains locked, which is good, I for one did not like the fact that you could equip something like a Magus Robe or Diamond Armour on characters and they would still remain in their common garbs.
- Hope. He is by far my favourite character, so pessimistic, yet so loyal, yet so adamant, yet so whiney, yet so cheerful, yet so sad, yet so upbeat. He is the pop that the game has for me, and his voice acting at times sound a little off, like he has a cold or something, but I think it matches his character. Plus his weapon is a boomerang, which is originally an Australian weapon, and I think its cool, first time I saw him use it I squealed.
you be trollin' there's no way any of these are what you actually think

1 - cross platform games don't look any better on either consoles. in fact where there is a noticeable difference the shitty black levels on the PS3 make most ps3 games look worse. ( arkham asylum, bayonetta, darksiders. for example)

2 - dumbing it down is a pro?

3 - yeah it's a nice touch.

4 - see 2

5 - worst character in the game.
« Last Edit: June 21, 2010, 06:52:02 PM by Strike Reyhi »

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Please tell me it is not like 7.

you are a spiky haired sword wielding protagonist who is hanging out with a stereotypical black guy, on a train attacking mechanical monsters..

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you are a spiky haired sword wielding protagonist who is hanging out with a stereotypical black guy, on a train attacking mechanical monsters..

That's gay :|


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Please tell me it is not like 7.

you are a spiky haired sword wielding protagonist who is hanging out with a stereotypical black guy, on a train attacking mechanical monsters..

You just made me remember what the rep buttons are for.

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Please tell me it is not like 7.

you are a spiky haired sword wielding protagonist who is hanging out with a stereotypical black guy, on a train attacking mechanical monsters..

You just made me remember what the rep buttons are for.

lol

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I doubt anyone thinks this, but I think that Paradigm Shifts are basically just gambits and that chaining commands make it flow like X and XII.

I second this. It has somewhat the similar feel of FF12.