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RMVX Damage Calculation

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Rep:
Level 96
2011 Most Missed Member2010 Zero To Hero
Damage = Base Damage + (A's attack × 4 × Attack F ÷ 100) + (A's spirit × 2 × Spirit F ÷ 100) - (B's defense × 2 × Attack F ÷ 100) - (B's spirit × 1 × Spirit F ÷ 100)



This is RMVX's standard damage calculation formula, designed for stats in the quad digits. I'm thinking the game's number crunching will be easier for my team (setting the stats) and the player (calculating stats) if we drop down to three digits, and modify this formula a bit. It's way too complicated right now.

So: what can we use that will be simple, but intuitive? Let's brainstorm. ;D

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Rep:
Level 83
Well, my damage formula is not like this at all. I wrote all my formulas for whatever is doing the damage. And they aren't nearly as complex as that. So....guess I should find a better formula. Sorry I can't be of help. lol

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Rep:
Level 96
2011 Most Missed Member2010 Zero To Hero
Heh, it's alright dood. :D