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Unlimited Actors Custom Menu System

Started by IAMFORTE, September 07, 2009, 12:18:10 AM

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IAMFORTE

AHA!

*points to demo*, download the demo and look inside the zip folder, that text file that says for 4 man, goes underneath the menu script, that should fix it I believe.

Look at the demo if its confusing. XD

sorry bout that, hopefully that works.

blakerrdurr

So i downloaded the demo again and opened the file folder but there is no test file that says 4 man. I see the usually files like "data" and "game" and "graphics".
Am I looking in the wrong place?

I right click the demo and click extract files and then this is what I get. :/

IAMFORTE


blakerrdurr

thank you so much!! Sorry im a mental retarded when it comes to this kind of stuff :/ haha

IAMFORTE

that you are, that you are :P



just kidding, i fail at directions anyways XD

blakerrdurr

haha i pretty much am, but I make up for it in other areas :)
I think everyone just has something they're bad at when it comes to this making games stuff cause there's just so many different aspects to it.

Acolyte

Hey, is there a way to replace the save option with an options menu? I looked for a call script, but I can't find it. :/

meiko_suzuki

I have a question-it seems that I can't use any "single ally" skills on the 5th and 6th characters in battle. It only lets me cycle through the first four o_O Did I miss an update?

Eg "Cure" only works on charas 1-4 in battle.
Game in the works:
The Adventures of the Generic Hero(ine)
Gameplay: 20%
Mapping: 10%
Characters: 80%
Events: 30%
Ways to Die: 30%
Cliches: 65/192
?? ??
PROFIT!

IAMFORTE

Acoylte-do you have intention of totally removing the save menu itself?

Meiko- I suggest you check formarrs actual script for that issue

meiko_suzuki

._. I am horrible with scripting, but I shall give it a shot lmao. Could you tell me where to look, if you have any idea?
Game in the works:
The Adventures of the Generic Hero(ine)
Gameplay: 20%
Mapping: 10%
Characters: 80%
Events: 30%
Ways to Die: 30%
Cliches: 65/192
?? ??
PROFIT!

IAMFORTE


Acolyte

Quote from: IAMFORTE on August 27, 2010, 02:26:15 AM
Acoylte-do you have intention of totally removing the save menu itself?

From the menu, at least. I'm using save points instead.

IAMFORTE

okay, thats easy... i think

Providing you do have something to put for options

Acolyte


IAMFORTE


Acolyte


IAMFORTE

#91
*facepalms*

now is when you tell me XD

EDIT

while you're at it, post whatever version of the menu that you're using

Acolyte


IAMFORTE

ACK

sorry, not what I meant, post the actual script that you're using

and post the call script, i will modify it so that the menu has options instead of save

Acolyte

It says it exceeds the maximum post length. D:


Heres the call script anyway: $scene =  Scene_Option.new

Should I post the script in pieces?


IAMFORTE

Save the entire thing as a text file and post it as an attachment.

Acolyte


IAMFORTE

Done, Check if it works, ensure that saving is not disabled via rmxp


Acolyte

Woah, that was fast.  :lol:

Everything is working just fine. Thanks a lot! ^_^

Ramenuzumaki

Hello! This is really one awesome script!
I am having a problem, however. I am using Guillaume777's Multi Equip script in my game and I am having a problem. I can scroll down to where the other equipment should be, however its blank. It doesnt show the other weapon slots. Im not very good at scripting as im still getting used to it. Can anyone help? :3

here is a link to the other script:
http://houseslashers.b1.jcink.com/index.php?showtopic=51
[spoiler][/spoiler]