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AWorks Input Module

Started by vgvgf, April 15, 2009, 03:46:58 AM

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vgvgf

AWorks Input Module
Version: 3.00
Author: AWorks(vgvgf)
Date: 26/01/2009(Day/Month/Year)

Description


This script simulates the RGSS2 module "Input". It is not the original module, but it has all the original module functions and some new.

Version History

  • 3.00 - Use of a DLL for faster proccessing.

Features



  • All original RGSS2 Input module features
  • All keyboard and mouse keys support
  • Key release detection
  • Mouse cursor detection
  • Mouse double click detection
  • Mouse dragging detection

Planned Features

  • Mouse wheel support
  • Writing system
  • Key combinations
  • Suggest your ideas

Script & Demo


ADemo VX.rar
ADemo VX.zip
AWorks Script Pack.rar
AWorks Script Pack.zip

Instructions


Instalation
Place the DLL provied in your game project. Add the "ALibrary" script in a new section before "Main", followed by the script "AIM" and "AKM". If you want to add mouse support to the Input module add the script "AIM M", and it is highly recommended to add the compability patch "AIM PVX".

Special Thanks



  • Poccil(Peter O.)
    •   - For his researchs on modifing ruby objects with C
  • ERZENGEL
    •   - For his help in editing ruby strings with C

Notes



  • This script is compatible with both makers: RMXP and RMVX, RGSS and RGSS2.
  • This script wasn't designed for non scripters, and may be hard to understand and use. However, I will try to help everybody.

Credits


I would like to be credited if you use my script.

modern algebra

This looks very nice vgvgf, I will have to try it out :)