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[Request]auto heal when level up

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Rep: +0/-0Level 84
i need script as lv up hp and sp restore.

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Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
Tons of Addons

learn to use google.
5th result down when searching for 'Actor heal on Level up RMXP'

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Rep:
Level 84
really big script for just that. might break lots other stuff. what you want is only one line in game_actor. "restore_all" in the gain exp section

********
Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
really big script for just that. might break lots other stuff. what you want is only one line in game_actor. "restore_all" in the gain exp section

Tons of Addons is pretty much compatible with everything, and it's not just that one scriptlet, lol.

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
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***
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Level 90
Skilled Scripter, Shitty Mapper, Decent Writer.
Falcon is so going to kick your ass for not putting this in the request section.

Spoiler for "Clicky!":
Place it somewhere above Main and below Game_Actor. I did it right before going to bed and I haven't worked with RMXP in a while but it'll work.
Code: [Select]
class Game_Actor < Game_Battler
  #--------------------------------------------------------------------------
  # * Change EXP
  #     exp : new EXP
  #--------------------------------------------------------------------------
  def exp=(exp)
    old_level=@level
    @exp = [[exp, 9999999].min, 0].max
    # Level up
    while @exp >= @exp_list[@level+1] and @exp_list[@level+1] > 0
      @level += 1
      # Learn skill
      for j in $data_classes[@class_id].learnings
        if j.level == @level
          learn_skill(j.skill_id)
        end
      end
    end
    # Level down
    while @exp < @exp_list[@level]
      @level -= 1
    end
    # Correction if exceeding current max HP and max SP
    @hp = [@hp, self.maxhp].min
    @sp = [@sp, self.maxsp].min
    if old_level == @level
      self.hp = self.maxhp
      self.sp = self.maxsp
    end
  end
end

********
Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
Falcon is so going to kick your ass for not putting this in the request section.

falcon hasn't been around for a few months :(

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon