RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Chronicles of Chaotic I: Secrets of Perim

0 Members and 1 Guest are viewing this topic.

*
Rep: +0/-0Level 84
I Have pretty much decided to make my game an rpg, I don't know where I go here to form a game dev team, so I will say my currently 1 man team Chronicles of Chaotic Productions, is recruiting. I have not yet made up my mind about a few things.  This game will have the following:


*Card lore from chaoticgame.com, and the cards themselves come to life in an epic storyline, as well as new plots
*The start of the chaotic story as we know from the 1st tv season as well as the Dawn of Perim Decks and Dawn of Perim: Secrets of Perim boosters
*I have not yet decided who you will play as, but most likely it will be the main heroes of the tv show, Tom Majors, Kaz, Peyton and Sarah.
*If I do wind up using Tom Kaz Sarah and Peyton, expect to see them ALL on opposing sides in one chapter.
*Most of the creatures from dawn of perim, there will not be any creatures from future sets.
*If I decide on creatures being the main characters or maybe even if the humans are the main characters, expect to see most of the dawn of perim battlegear as equipment
*If the main characters are the humans from the tv show expect battle drome style game play
*If creatures are the Main characters, expect a few new locations akin to the underworld coliseum
*If the humans are the main characters, expect to see a new "transforming" technology from the codemasters and the villainous humans for use in perim
*A quick note: VX is not the finalized RPGmaker engine I may use another.