Be sure to check this list often, as well as the others.
I'm reserving this post for all the problems I encounter in your game, and I'll update as I progress. Remove them as they are fixed of course.
- Some objects are missing graphically, such as windows, barrels, etc. They're all white E tileset blocks. This is probably the most annoying thing right now, cause it's hard to navigate when semi transparent white things are blocking everything.
- On the roof of the shaman's house is a hole with a rope. The player can actually walk on it from the left, i suggest you add something to block the player.
- It's way too easy to die. A single monster attacks just as fast as you do, and the numbers flying everywhere are hard to tell apart. Not to mention the HUD could be a little bit bigger. I can barely ready my name let alone my HP.
- The GIRL blocking the storage transforms into a GUY. At first I thought i was mistaken, til I played it a second time.
- The guy who sits at the pub who says "Don't disturb us mongrel!" turns into a random head when talked to. You forget the direction fix a lot =\
- I can walk on the wall of the left center house in port soldew. You have events above here with the "through" box checked off most likely.