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RPG Maker VX?

Started by The Shadow, October 08, 2007, 05:03:23 PM

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modern algebra


djkdjl

Oh shit,,according to the screenshots the default battle system will be the same as in RM 2000.
"If u'r about to die,,then think of how good ur life has treated u up to this point.  On the
other hand,,if life hasn't treated u good up to this point,,then take joy in the fact that
it's not going to bother u for much longer."

modern algebra

I'd guess that it allows for multiple types of battles, rather then enforcing a default. That is just a guess based on the first paragraph:

"Action RPG easy to make!", which suggests that it is possible to use an ABS. That is just speculation of course. And, of course, I would assume that all scripts for XP would also work for VX, and so it would be possible to just transfer any battle system, including XP's default, into a project.

Kokowam

I hope to God there's a keygen.

Esmeralda

Quote from: mastermoo420 on October 09, 2007, 07:22:43 PM
I hope to God there's a keygen.

Sooner or later, I'm sure there will be :I

If anyone is so eager, go buy it.

If not, use Stencyl which will probably be much better.
:taco: :taco: :taco:

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Quote from: Lara Crawft on October 09, 2007, 09:03:39 PM
Quote from: mastermoo420 on October 09, 2007, 07:22:43 PM
I hope to God there's a keygen.

Sooner or later, I'm sure there will be :I

If anyone is so eager, go buy it.

If not, use Stencyl which will probably be much better.

I don't have 100$. >_>
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Forty

Hopefully, by that time I will have that money to spend

Leventhan

I'll pirate it myself. ;D

Bootleg!

Be kind, everyone you meet is fighting a hard battle.

tSwitch

I'm confused by the grammar of the translated page
but honestly, it just looks like a facelifted XP
if they added waypoints (for event walking paths bascially) then I'd consider pirating it
but $100 is too steep for what looks like Prettier RMXP


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Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

Leventhan



Cool Image.
If the battlers are like that, it's cool.

Be kind, everyone you meet is fighting a hard battle.

JAP

Agree.

I hope it'll be something real cool...

Leventhan

 :o
Hey, I just realized the guy on the left looks a lot like me. :o

Except he don't wear glasses.


Be kind, everyone you meet is fighting a hard battle.

JAP

BOOOOO!! XDDDD

Awww the girl on the front is so cuteee~ Uber kawaii... I should eat her... XDDDD

I kinda foping the default battlers would be THAT good, because the ones in RMXP kinda... sucks. XDDDDD

JAP


Nightwolf

That image speaks a lot.


Good stuff AND bad stuff.
Arlen is hot.

Leventhan

Hey, What's the "CERO A" mark?
A new partner or something?

Be kind, everyone you meet is fighting a hard battle.

The Shadow

#41
I hope it's worthy to buy it O_o. I don't like the graphis they are using.

Anyway, I have no idea how to buy it with swedish money O_o

Etular

#42
Bad News i'm afraid...
I found that nothing is much different than Rpg Maker XP, here's some screenshots: [spoiler]


[/spoiler]

The site I found 'em on is: http://www.rpgrevolution.com/rmvx/

EDIT:Changed word battlers to everything

EDIT2:My sentence sounded weird so I changed it (old sentence: I found that everything isn't much different, here's some screenshots:)

modern algebra

#43
Those are on the enterbrain site, but they are really too small for me to tell whether I like or dislike them (though the apparent absence of default battler setting speaks poorly of the interface if considering any scripts already made which take specific battler settings into account). In any case, I don't care about the graphics or the default scripts so much. I want to know if events run faster; I want to know if there are advanced eventing options, such as a graphical interface for forced movement, or better picture handling; I want to know if there is an improved database, and possibly something like a parallel process common event that can be run in battles, with the appropriate battle commands, so that you don't have to go through every troop and copy-paste stuff. I like the increased frame rate that is promised. The fact is, graphics can't get much better without also losing customizability, and with the script editor, any cool in-game features can be added fairly easy. I'm looking for improvements to the interface before I make any judgement.

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QuoteRPG Maker VX

RPG Maker VX is the latest RPG Maker version announced by Enterbrain. It's official release is scheduled for Dec. 27 2007, and the online shopping website Play-Asia.com is already selling the program as a pre-sale at the cost of USD 99$. In this new maker, the interface will be more user-friendly, allowing new users to create their games with ease. Also, the frames per second rate was doubled, allowing a higher quality in gaming. The programming language Ruby will still be the same. Also, a new editor and a new RTP are included.

Quote...e. Also, the frames per second rate was doubled, allowing a higher quality in gaming. T...
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:)

better be good.
* Nouman grabs gun

maybe they will fix the stuff they left out in XP that was good in 2k3? (well at least I think their was some useful stuff they left out xD )
Watch out for: HaloOfTheSun

Leventhan

We can only hope for the best....

Be kind, everyone you meet is fighting a hard battle.

Etular

Oh No... I knew this was coming but not this soon... My Pics have turned to X's!

Arrow

The wise man saves and re-uploads. -__________-

The Shadow

I hope they will keep the Resource Manager.