no, im using my own level method actually.
What i mean is that all ACTORS have the same random_value which I don't want. I used a max/min like HP b/c it actually doubles the test results. (total HP and max HP being two separate values)
Using ur method the values dont reset themselves, but all actors have the same random_value (in this case maxhp) And no its not luck, i re-checked and re-checked and their equal. (:|
The total (initial) HP of each actor start different though, so somehow THAT value works, but the other (maxhp) does not??? ?_?
I think the problem is that I left the value maxhp (NOT base_maxhp) completely alone and have been experimenting with base_maxhp only, but im at school now, so ill post later when i get home and test this fact. thx agn