Well, in the game Nouman, Farflong, Modern Algebra, Zeriab, Zeph, and myself are working on, we have a party member who uses guns. But don't you need to reload with guns? So I had an idea to make a system where you need to reload after the gun is used X number of times.
Now, let me give the basics of the system:
Basically, whenever the gunner attacks, he looses one bullet. Now, let's say his gun can only hold six bullets. So every six turns, the gunner will have to reload. (Though a common event, skills can also use bullets)
That's just the basic idea behind the system.
So, my question, if I made this in to a big system, would anyone use it? More importantly, if I did make this, what other things would you like to see in this system?