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RPG Maker 2003 battles - Help Needed!

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Rep: +0/-0Level 86
With battles in RM2K3, How can you make the hero walk up to the enemy and attack it, instead of standing on the spot and just attacking? I have tried it before with previous 2K3 projects I think, so it can be done. I have also seen other people's 2K3 games with it too. Now I have forgot how to do it :( Can someone help me? I will be grateful if someone does, because I have stopped the process of my project just to do this. Many apologies if this topic has been posted before by someone else.
Hell Yeah!

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Communism<3
Rep:
Level 91
er, I've actually never seen that before, but I guess I could take a guess at how it works; make a custom battler but instead of having an attack move, have the character turn invisible instead. Create some battle animations that simulate the hero walking and attacking and then make a battle animation simulating that. Join the two.

This may be wrong and there might be an easier way to do this, just guessing~

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A Random Custom Title
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Level 96
wah
That sounds pretty nice...

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Rep: +0/-0Level 86
Alright. I better leave this topic to anyone else who knows. I'm Sure I have done it somehow...
Thanks anyway. ;)
Hell Yeah!

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Rep: +0/-0Level 86
Wrong. All wrong :D

In all of the items that your heroes can use as melee weapons, change their animation settings so they "Walk to enemy". There you have it! (yeah I know manually changing everything sucks, but get over it)

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A Random Custom Title
Rep:
Level 96
wah
Lol wow we got ownt.

pokeball QigOffline
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Rep:
Level 87
Wrong. All wrong :D

In all of the items that your heroes can use as melee weapons, change their animation settings so they "Walk to enemy". There you have it! (yeah I know manually changing everything sucks, but get over it)
Also do that with skills you want the hero to walk up to the enemy.
Working on world of sorrow again.

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Rep: +0/-0Level 86
Ah! That was it! Thanks, I have remembered now!
Hell Yeah!