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Case High RPG [Online Edition] FINISHED!

Started by tSwitch, June 05, 2007, 06:56:48 PM

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tSwitch



Staff
- NAMKCOR
- AltelierKnight


Story
(Case was the public high school that I went to, hence the name Case High RPG)
The end of the school year is rapidly approaching, finals a few weeks off, and the seniors were feeling pretty good about themselves.  Their class would be leaving soon, and no longer subject to the tyrannical power trip of the school's administration.  But the year had been a bit too quiet for a group of people.  Fights began to break out in the halls, unchecked, due to the lack of teacher involvement.  NAMKCOR and AltelierKnight are caught in the middle of this chaos.....and are LOVING IT!


Characters

- NAMKCOR
- Bright young high school student, destined for greatness in the field of Interactive Media

- AltelierKnight

- fellow Case High Ninja, a prankster, and a fun loving guy. always sticks with his friends


Originally planned only as NAMKCOR's senior perspective project for english class, AltelierKnight partnered up and helped plan a supplemental chapter 2 to add onto Case High RPG [Senior Perspective Edition] in order to create CHRPG[Online Edition]


Features of Case High RPG[Online Edition]
(FINAL DEMO/FINAL VERSION FEATUES)
> Tons of Addons
> MGS Style Vision Cones
-- used for 'skipping class' scene
> Skippable company screen before demo
> "Exam Fighting" minigame!
> 99% non-RTP battlers!
> Original and refreshing concept/storyline
> CCOA's UMS with images for both NAMKCOR and AltelierKnight
> 2 Person CMS by NAMKCOR
> Soundtrack is completely comprised of popular music in .midi form!
(FINAL VERSION ONLY)
> RMRK Featured Character
> Completely Re-worked Item animations
> Hidden cheat code
> Blizzard's Difficulty Script
> Increased EXP/Money Rate
> Faces for ANYONE with a battler
> Blizzard's Fullscreen
> Zeriab's F12 Fix


Screenies
[spoiler]




[/spoiler]


Guest Star
[spoiler]
FEATURING: LORD DANTE <DANTE>

[/spoiler]


Download
COMPLETED GAME!
(UPDATE, lowered .exe size from 30 meg to 16.9 meg thanks to blizzard's resource tester)

Download at the megaupload below
MEGAUPLOAD
SENDSPACE

Download RGSS drivers here
MEGAUPLOAD


Reviews
"The most abstract and fantasized day of school I have ever seen...a brilliant concept that was beautifuly presented" K. Brooks (NAMKCOR/AltelierKnight's english teacher)

"Interesting concept and design, a must play!" - Holly

"3.75/5" - Game Informer Magazine

"Tha game's great! It has it all: nuts humor with self-reference, a twisted story and heroes you just have to love. 9/10" - Blizzard


Progress
- Storyline 100%
- Maps - 100%
- Eventing - 100%
- Characters - 100%
- Enemies - 100%
- Scripts - 100%
- Skills - 100%
- Resources Gathered - 100%
- Music 100%
- Overall Completion - 100%


Final Notes
This is IMG's first production, and is not seriously anything special system/scripting wise
please take into account that the game was originally designed for a school project, therefore not many scripting addons were implemented.

There are several references in the dialogue to different policies in the school.
here is a glossary of the terms/events that are unclear to any who didn't go to Case/don't know me and AltelierKnight:

Glossary
[spoiler]
LockDown: A policy started my Junior year by the infamous Vice Principal "Darth Wragland" (yes we did call her that)  Where if you were late to class, you would be suspended for 3 to 5 days depending on how ofter you were late to class.  In order to catch those who were late, teachers had to lock their doors and not let anyone in, while the rovers would catch them and bring them to the cafeteria for the actual suspending.

Rovers: Teachers that would roam the halls looking for students that are skipping class

Rover Patterns: The rovers were assigned positions and patrol routes.  During the year of the LockDown AltelierKnight came across these patterns and was able to avoid the teachers for 15 minutes before he got bored and turned himself in.

Skipping Class Scene: AltelierKnight and I did in fact skip Calculus class and try to go to the Video Room one day, and yes, we did have to go to the Band Room because King J Med wouldn't let us into the Video Room

King J Med: Mr.Medieros is the Video Production teacher at case high, and his classroom, the Video Room is his classroom

Video Room: The favorite hangout of AltelierKnight and myself during the last year.  We would be down there at least 3 times a day playing Doom II and Starcraft...instead of doing english and math :)

Band Room: AltelierKnight and myself were also in band, and if we couldn't go to the Video Room, we would go to the Band Room to skip class, as the music director didn't really care either :)

Ice Cream Social: At the end of the year, the last day, the senior class would assemble in the cafeteria to eat ice cream, watch sideshows, and get yearbooks.

Difficulty Name Explanation: The difficulties are based off class difficulty levels at Case
-- Grade Level 3 - remedial course (n00b)
-- Grade Level 2 - extracurricular course (easy)
-- Grade Level 1 - average level course (normal)
-- Honors - High level course (hard)
-- AP - Advanced Placement course (Annihilating)
[/spoiler]


please, if you play my game, comment here and tell me what you think
even if you hated it, I value your opinions


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tSwitch

updates, added screenshots, demo to come either later tonight or tomorrow


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Pathbinder

Was that really you in the third screenshot? ;8

The game looks good.  :tpg: It suits the part that says 99% non-RTP battlers!  :lol: Why it isn't 100%?

Oh and did you make the school tileset? It also looks good, RTP-style colors.  ;8

tSwitch

the prelude has some RTP battlers in it (2 of them)

and yes, that's really me in the third screenie
(demo tonight)

and as for the tileset, I just re-colored a Japanese style school tileset

thanks for the feedback

update: DEMO!

:ninjabump:


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
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:)

Watch out for: HaloOfTheSun

tSwitch

thanks for the move Nouman, appreciated ;D

1st project in main get!


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

Pathbinder

Quote from: NAMKCOR on June 12, 2007, 01:47:53 AM
the prelude has some RTP battlers in it (2 of them)

and yes, that's really me in the third screenie
(demo tonight)

and as for the tileset, I just re-colored a Japanese style school tileset

thanks for the feedback

update: DEMO!

:ninjabump:

Oh...Megaupload wants me to install a toolbar....  ??? I ain't doin' that.  ;9

tSwitch

you shouldn't have to install it, you should be able to skip ads and do the 'enter letter' download


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

Pathbinder

Quote from: NAMKCOR on June 14, 2007, 01:24:27 PM
you shouldn't have to install it, you should be able to skip ads and do the 'enter letter' download
There are no ads, it says

"All download slots assigned to your country (Philippines) are currently in use. Please try again in a few hours or install the Megaupload Toolbar for immediate access - with the toolbar installed, there are no more slot limitations for you!"

And it seems that my only choice is to download the freakin' toolbar, I'll go install it(no harm will be done, right?) and download your demo when I get a bigger time, right now I'm doing a research for school...

Hmm, Friday will be a perfect time to get it... Oh by the way, how big is the file? I might need to go to an internet cafe if it exceeds 10m. <--'cause I don't have a fast internet connection, not yet...

tSwitch

it's 27mb and I can't attach it...

:ninjabump:
this project has been restarted, face sets have been added back in
and Chapter 2 is underway


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
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modern algebra

Good stuff. Now I have to edit your wiki  :mad:

I'll DL it soon.

tSwitch

#11
(I already did Modern)

hope you like
I'm gonna leave the demo the way it is
(without faces, etc...)

and I'll put up the full version when the factory's done

:ninjabump:
updates first post with character photos, and updates completion percentage
also adds glossary of terms that probably aren't fully understood by those who didn't go to Case/don't know me and AltelierKnight IRL


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

tSwitch

super update bump

ADDED FINAL DEMO AND FEATURED CHARACTER INFORMATION!

Final version set for release later this week


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
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Reives

Hahah, nice. This looks like it's got potential for some good humor mechanics too. :)

tSwitch

thanks for the comment

yeah, there's a fair bit of humor in the game
heh, and if I hadn't posted that glossary, some of the humor might be lost on people that didn't go to school with me and AltelierKnight.

did you dl the demo?


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
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Lord Dante

good cut-out, but you forgot that white triangle inside of my elbow on my left arm  ;8

tSwitch



FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

modern algebra

It was good. I liked it. I'd say the Random Encounters are too frequent though. Also, the eneimies in the second part are a bit too difficult. Otherwise, it was interesting, funny. Probably funnier if I got all the inside jokes, but meh, still kind of funny.

tSwitch

ok, what level did you make it to the factory at?

and I'll lower the random encounter rate a bit.
( I noticed that too )

the inside jokes are explained in the first post


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

modern algebra

I don't remember, I had three skills total, I'll check later what level I was. The factory seemed incomplete (doors didn't work) so that's where I stopped playing

tSwitch

#20
yep, the factory is the end of the demo

Update!

FINAL VERSION COMPLETE!
FINAL VERSION UPLOADED!
PLAAAAAAAAAAAAAY IT!!!


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

Sophist

Super Columbine RPG,

Where have I seen this before?
[fright]you awoke in a burning paperhouse
from the infinite fields of dreamless sleep
[/fright]

Sophist

[fright]you awoke in a burning paperhouse
from the infinite fields of dreamless sleep
[/fright]

tSwitch

#23
yeah, it was almost inspired by that game
'cept it's not a school shooting

hope you like it

Fixed the Download
please proceed to play and tell me how great it is kthxbye XD

added sendspace link for people who hate megaupload


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

Red Blood

ye Uhh how long is this game cause i downloaded it and I got the The Part to when u have to battle yourself then It says Mission Acomplished then i hit x On the Keyboard and It when Back to title screen Is that the end of the game?


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