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Adding common events to regular attacks.

Started by SpiritofZeal, May 22, 2007, 09:13:54 PM

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SpiritofZeal

I'm trying to figure out a way to edit the scripting of the battle system in RMXP.

I want to create a simple line where after all the damage has been calculated, the variable is sent to a common event.

I'm fairly decent at programming in C++, but I do not know the exact syntax for creating such a line in RMXP.

I'll restate the issue once more for clarity:

After every single regular attack or skill, the same common event is called.  The common event will process a few custom checks, and then resend the information back into the script.  Is this possible? 

Kokowam

I think... The only help I can give is linking to this syntax place thing.

http://www.creationasylum.net/index.php?showforum=82