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Screenshot Thread - Page 128
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Screenshot Thread

Started by :), March 09, 2007, 03:49:58 AM

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Grimimi

Awesome !
Me 'im working on my introduction, it's hard :)

modern algebra

@Arturo - that menu has a really pretty design!

@Grimimi - I love the style of that artwork.

Tuomo L



First WIP shot of the battle screen.

Little Psycho

Quote from: Arturo-Sagahon
@ Amycha19, you really get a creepy atmosphere. I like it.

Exactly what I was aiming for!! :D



As blonde as can be!!!
Doesn't mean I'm the dumb one...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[Spoiler=supporting!]
[/spoiler]


Tuomo L



Fooling around with screentones.

Mark20

Thats a nice map, it passes for me.

Acolyte

It's very nice, though that door is too wide for that frame.

Ryosis

I can't get enough of those steampunk tiles. The bricks just above the waterfall look off, though, and as Acolyte pointed out, the door is too wide for its frame.
Eddard Stark art by Teiiku

Wiimeiser

That's why I have a grid layer when making Parallax maps.

Tuomo L

#3184
Quote from: Acolyte on November 02, 2012, 08:22:26 AM
It's very nice, though that door is too wide for that frame.

Hey thanks for pointing that out, I fixed this by making "invisible" door to act like few of the doors that I couldn't put the door frame on nicely.  :police:



Just a random screen of Emily playing her harp.

IAMFORTE

The guy at the bottom is standing on a chair :P, also it seems that you place some desks in wierd positions, like if it was a top down view, youd have like
[desk]
|_________[wall]_|

where the desk should actually be touching the wall... I mean, who puts desks like that :P

and a minor gripe, the carpet in the bottom left is a wierd shape, I'd remove the carpet in the halway and keep everything rectangular

otherwise, nice job :)

Strak

[spoiler=FOREST PATH][/spoiler]

Just a simple forest path. I wonder if it's too simple.

Gods ain't gonna help ya son...

Acolyte

It's not bad. Maybe you could use some cliffs for height variation to make it more visually interesting?

Mark20

Quote from: Acolyte on November 03, 2012, 08:35:56 PM
It's not bad. Maybe you could use some cliffs for height variation to make it more visually interesting?

imo it could use a little more detail. and I agree with Acolyte, the cliffs would help greatly.

Strak

Thanks for the feedback.

Gods ain't gonna help ya son...

Tuomo L

We interrupt this flow of stuff from Child's Light's updated graphics to bring something entirely different.



Acolyte

That house is waaaaaaaay too big.



Mark20

Even for a toony sorta game, its still not that good of a map.. I would make the house smaller, and build another house beside it or something, maybe like in a neighborhood. Thats just me though...
:rmegusta:

Tuomo L

#3193
This game uses dress sphere like outfit system.



Does this look like something a young lady like Hoshi would like to wear?

Acolyte

How old is Hoshi again? I was thinking you said she was six or something but I could be wrong.
If six, then no. If around eleven-ish then yeah it looks alright.

Tuomo L

Yes she is six, but I've seen girls that age wear stuff like that. The whole point of the game is to get outfits which give you magical abilities.  ;8



This Game is Over.

Acolyte

Feels a little too grown up for a six year old, but eh, to each his own. It's very nice pixel art regardless.

Wiimeiser

Not to mention she's about ten feet tall. Those dress spheres must really be something. (For the record, I've never played FFX2, only XII, CC, CCtCB, and Mystic Quest)

Lunarea

I'm porting my project from VX to Ace, and that involves remapping locations.

New map of intro town:


I fixed the road in front of the building at the top of the screen already. Hopefully I haven't missed anything else.  ;D
My current project:

Tuomo L

Quote from: Wiimeiser on November 08, 2012, 02:25:54 PM
Not to mention she's about ten feet tall. Those dress spheres must really be something. (For the record, I've never played FFX2, only XII, CC, CCtCB, and Mystic Quest)

She starts 9 feet tall but gets taller as the game goes on.  They're not really dress spheres, just said similar kind of idea. The outfits are special alien technology and are modified to her powers so that they grow with her.