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Screenshot Thread

Started by :), March 09, 2007, 03:49:58 AM

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Revo

Those screens look awesome, Caro. I really need to get myself a decent modern tileset. :-\


So, a friend of mine wanted me to make a map with this "awesome" new tileset he found (That I've seen before many times). So I did.

[spoiler][/spoiler]

This tileset was horrible to work with. Nothing aligned correctly, I had to go and realign a lot of the wall pieces, and it still looks terrible. Also, there are about 3 things for this tileset except the walls, so I had to find some sprites to make it look halfway decent. It actually didn't originally have a diagonal /-like wall, so I had to go and flip the diagonal \-like wall and put it in. It made me so mad. :mad:

Also, I just realized one of the sprites' coat ended up transparent. :-X

And that dude in the blue sweater is some sort of computer hacker or something. Just because.

The Shadow

#1051
But it's a good looking map. I like it. Even if the tileset was a hell to work with, you did a good job and the resultate ended up good =)



Oh noes! Arshes! Run!

Karo Rushe

Quote from: Revo on January 04, 2009, 08:41:06 PM
Those screens look awesome, Caro. I really need to get myself a decent modern tileset. :-\


So, a friend of mine wanted me to make a map with this "awesome" new tileset he found (That I've seen before many times). So I did.

[spoiler][/spoiler]

This tileset was horrible to work with. Nothing aligned correctly, I had to go and realign a lot of the wall pieces, and it still looks terrible. Also, there are about 3 things for this tileset except the walls, so I had to find some sprites to make it look halfway decent. It actually didn't originally have a diagonal /-like wall, so I had to go and flip the diagonal \-like wall and put it in. It made me so mad. :mad:

Also, I just realized one of the sprites' coat ended up transparent. :-X

And that dude in the blue sweater is some sort of computer hacker or something. Just because.
Where did you're friend got that tileset exactly Revo? :x

Revo

Quote from: Dark Seraph, Caro on January 05, 2009, 06:30:38 AM
Where did you're friend got that tileset exactly Revo? :x
http://www.teamanti.com/rmxp/ They have a good amount of tilesets there.

The Shadow


Sated

Time to kick it old-school...








Grafikal

I don't know anyone who 'flicks' through a magazine, but i know a lot of people who 'flip' through one.

Sated


Kathryn

Quote from: Griever on January 06, 2009, 12:28:15 PM
Time to kick it old-school...








Some interesting stuff there, although i am at a loss as to what the pile of crap on the wall in the first screen is.

Quote from: grafikal006 on January 06, 2009, 04:56:08 PM
I don't know anyone who 'flicks' through a magazine, but i know a lot of people who 'flip' through one.

People who flick through magazines disgust me. that's an innocent magazine, and now it's scarred for life  :mad:

nice dialect though  :D

The menu in the third screen looks pretty good, i don't remember that being a feature of 2k3, did you make it yourself? if so NICE.

Also, i have to wonder what your resolution is, considering those screens are so small ._o

Nessiah

For a fangame <_<
>_>

[spoiler]
[/spoiler]


Karo Rushe

Quote from: Nessiah on January 07, 2009, 03:34:41 AM
For a fangame <_<
>_>

[spoiler]
[/spoiler]

Someone has been reading the latest Cirno Doujinshis ^^;;

Love that CG :3 & I am . . . surely want to play that when you release the demo
>__>
<__<

Nessiah

#1061
Caro you are late Advent Cirno is oooollldd :O
I just had the chance today to work on it though because of a contest >w<


Sated

QuoteThe menu in the third screen looks pretty good, i don't remember that being a feature of 2k3, did you make it yourself? if so NICE.

Also, i have to wonder what your resolution is, considering those screens are so small ._o

The menu is a custom system I made for party selection. It's map-based so it's hardly the most complex system ever, but it works fine.

The pictures are so small because I always F5 the game before taking them. I think it makes the screens look better, and it also stops the chain-screenshots (like the 4th one) being to large.

Karo Rushe

Quote from: Nessiah on January 07, 2009, 06:52:54 AM
Caro you are late Advent Cirno is oooollldd :O
I just had the chance today to work on it though because of a contest >w<
@__@ I am outdated on the latest Touhou >___>;;

Wish you luck on the Contest :3
===========
To be on topic:
[spoiler=Desert Town]
[/spoiler]

I should post on some of the new stuff thou.

The Shadow

#1064
Quote from: Dark Seraph, Caro on January 08, 2009, 06:43:14 AM
===========
To be on topic:
[spoiler=Desert Town]
[/spoiler]

I should post on some of the new stuff thou.

That map looks stunning. I love the atmosphere in the map. Well done :)

Full view of a village map I made:
[spoiler][/spoiler]

JJannem

looks awsome black shadow
but the cave looks a little strange with the water comming from the upper part instead of the lower.
How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.

SolstICE

very nice map dark seraph! are those tiles all custom?

Karo Rushe

Quote from: SolstICE on January 13, 2009, 07:13:13 AM
very nice map dark seraph! are those tiles all custom?
.__. Depends on what you meant by custom. As I just put pieces together/Rips, I don't make the actual stuff.

[spoiler][/spoiler]

I wanted to try something with Inquisitor's maps >__>;;

Grafikal

It's really good, minus the part where there's a million identical fires. lol. Try taking a few out and resizing and stuff.

Karo Rushe


Falcon

Nice, but you should try to change the color of the ground, if I remember correctly there should be a bunch of ways to change it.

You also have a couple errors, two tiles above the ruined ship the ground doesn't transfer into the rock wall correctly. Also, the path just doesn't seem to flow right in a couple places. In the sea I see rock pattern with some stray pixels.

The Shadow

Looking nice Caro. The only errors I can see is the one Falcon already mentioned, so Im not going to bring it up again.


There's a reason the bench is there, just so you know :S


Falcon

More of a nitpick, haven't used RMXP in a while, but the for the bridge isn't there a rail for each side? It looks to me like you have used the right side railing for the left side. I may very well be wrong.

Arion

#1073
3 things.

1; It's odd for a lot of debris to be on a trail. Perhaps a trail flanked by cliffs, that isn't traveled often?

2; Lily pads very rarely grow in streams, creaks, and rivers. They uproot in moving water, and can't plant themselves at the bottom of streams.

3; Autotiled tall grass is a sin  :-\


Edit:
Since I suck at manipulating scripts, this is my improvised MP bar on-map.

It's all done with pictures, and variables to count the base % of an actor's MP remaining.
Looking for a second opinion of the little hud bit there is bearable. From my own tests, it doesn't interfere much, despite the animation.

The Shadow

Quote3; Autotiled tall grass is a sin  :-\

Why is it a sin? I don't see any problem with the Autotiled tall grass.