@Leven:Love the data-mech effect ya got going there; seems to work very well in that map.
@Shadow:Nice and clean, very easy on the eyes. I like what you did with the plants on the houses, although some of the thick ones feel a little awkward - almost looks like mini horizontal canopies instead of vertical climbs.
@JJ:Very fitting tint; the greyscale makes the atmosphere quite effective. If there's one thing I'd suggest, it is to extend the platform just one square left-ward on the Northern part where the house seems to be aligned with the platform (which can't be seen) - it might feel more concrete that way. c:
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I'm a little too cramped to get separate ss, so I'll just post this "poster"ish thing that includes screenshots. Shameless plug? Perhaps. :p
Here: