RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Screenshot Thread

0 Members and 13 Guests are viewing this topic.

*
Rep:
Level 87
Still its a bit empty, you need to add to it, little plants, heavy grass, customize your tileset. Don't just stick with the RTP.


**
Rep:
Level 85
uhh..yea.. i see that now.thanks :D
How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.

*
Communication begins with understanding
Rep:
Level 89
Project of the Month winner for October 2007

*
Rep:
Level 87
As usual you supply a great map, but I don't think limiting yourself with the default message system (if you're using it).


*
Communication begins with understanding
Rep:
Level 89
Project of the Month winner for October 2007
Yes, Im using the defualt message system. But Im considering to change in the future.

*
A man chooses,
Rep:
Level 92
a slave obeys
Project of the Month winner for April 2008
Shadow, your Maps are beautiful as always.

 :-[ I envy you . . .

*
Communication begins with understanding
Rep:
Level 89
Project of the Month winner for October 2007
 :)

Your mapping skills is good aswell DAS.

And a new screenie from me:

**
Rep:
Level 85
How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.

*
Communication begins with understanding
Rep:
Level 89
Project of the Month winner for October 2007
The trees has solid shadows. Use the resouce manager to get rid of them. Also, the cliffs is way to straight. Other from that, it begin to look like something :). Keep going.

*
Rep:
Level 87
@The Shadow: Beautiful mapping, seriously.
@JJannem: You're getting the hang of it, but the shadows are the biggest fault right about now.


******
Revolution is not a bed of roses.
Rep:
Level 91
Project of the Month winner for July 2009
Nice JJ, your maps still need work, but they don't look hideous :P

You should work more on mountains, check mountain tutorials, they make any map look much better.

You're relying too much on autotiles to fill space, use more tiles.

**
Rep:
Level 85
Nice JJ, your maps still need work, but they don't look hideous :P

You should work more on mountains, check mountain tutorials, they make any map look much better.

You're relying too much on autotiles to fill space, use more tiles.


kk. ill do that. thanks :)
How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.

********
Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
@jj: the cliff stuff is really linear, try making it more jagged and random :)
the flat moss on top of angled roofs also creates a weird look, almost like it's all floating and stuff :P

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

**
Rep:
Level 85
@jj: the cliff stuff is really linear, try making it more jagged and random :)
the flat moss on top of angled roofs also creates a weird look, almost like it's all floating and stuff :P

ill keep that in mind.
How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.

*
A man chooses,
Rep:
Level 92
a slave obeys
Project of the Month winner for April 2008
I seriously don't like the School Tileset I'm using . . .
Spoiler for:

Wanted to make an Elevator:
Spoiler for:

Eye Candy:
Spoiler for:

Just throwing my cents in
« Last Edit: September 16, 2008, 03:06:19 AM by Dark Angel Scion »

*
Rep:
Level 87
@DAS: The school tileset can be edited, don't know put a bit of Zanyzora's tileset use in there. The elevator, well I have not much to say about that.


pokeball :)OfflineMale
********
Cheese
Rep:
Level 95
?
There better be elevator music  :D
Watch out for: HaloOfTheSun

****
Rep:
Level 87
Code Geass = Best show EVER XD
Project of the Month winner for May 2008
Map is by Sithlord as usual XD

the numbers of lights up top as has been lowered by 2 already :P

I'm testing the template I'm going to be using for CF with this, so give me feed back on that XD It's basically Grandeth Adv combined with a more anime like look and coloring style



The doors has been upped a bit to fit the template, but I think everything else fits nicely, since grandeth adv was original made to fit the rtp.

btw, the sprite itself :P

Spoiler for:

edit-

I might also be looking into trying my hand at cosmetic lighting in the near future, but Idk, it should be nice though.

*
Rep: +0/-0Level 84
Top O' The List
Chipset edit I experimented with.

Saviour Of RPG Making!

Over 300 USD Donated to various RM Sites.

********
Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
Chipset edit I experimented with.



that's nice
the only thing I can say is I really dont like that tree autotile.

Everything else is great :)

maybe a bit more details inside the path itself though?
the pale green almost seems a bit bare.

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

*
A man chooses,
Rep:
Level 92
a slave obeys
Project of the Month winner for April 2008
Screenshots of SR2 Opening: "Ash Like Snow" (Sorry for the ugly format.)

Spoiler for 56k warning !___!:











« Last Edit: September 18, 2008, 05:14:28 PM by Dark Angel Scion »

********
Shadow Knight
Rep:
Level 91
Ruin that brick wall!
Project of the Month winner for October 2008


Something I did during study breaks. ;8
It's a small side project I work on~
Be kind, everyone you meet is fighting a hard battle.

*
Communication begins with understanding
Rep:
Level 89
Project of the Month winner for October 2007
Here's Ongria!


Levent, that looks pretty nice? Is it some kind of modern based game?

********
Shadow Knight
Rep:
Level 91
Ruin that brick wall!
Project of the Month winner for October 2008
Here's Ongria!


Levent, that looks pretty nice? Is it some kind of modern based game?
The game is about a drone in a space station. ;8
Oh and the rock on the water of your map doesn't seem right.  :-\
Be kind, everyone you meet is fighting a hard battle.

********
Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween


Something I did during study breaks. ;8
It's a small side project I work on~

seriously Lev, you're like..the only person who I've seen that can make VX maps look good

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon