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Screenshot Thread - Page 32
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Screenshot Thread

Started by :), March 09, 2007, 03:49:58 AM

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Leventhan

Quote from: NAMKCOR on September 19, 2008, 11:30:58 AM
Quote from: Leventhan on September 19, 2008, 06:56:29 AM


Something I did during study breaks. ;8
It's a small side project I work on~

seriously Lev, you're like..the only person who I've seen that can make VX maps look good
Thanks for the compliment NAMKCOR! :tpg:
*blush*

Be kind, everyone you meet is fighting a hard battle.

The Shadow

QuoteOh and the rock on the water of your map doesn't seem right.  :-\

Hmmm, maybe you are right. That rock fits in more in the sea, rather then a lake.

Removing the rocks, and also changed fog =)

tSwitch

wow, I totally would have never thought to do that with the caves adn the waterfalls.


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Leventhan

The waterfall flowing out of the cave really is a nice touch. The lighting effects looks sweet too.  ;8

Be kind, everyone you meet is fighting a hard battle.

The Shadow

#779
Thx for the comments. The hole has been edited, so it can be on a cliff was without needing any connection with the ground.

Here's a new map(Which was a living hell to make x_x, and it's a living hell to work on it x_x). Im standing behind the waterfall, and you can still see me! ^^

tSwitch



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The Shadow

XD

Same map, but below the waterfall.


Not as good as the waterfall shot though ;9

tSwitch

the top and right sides of those waterfall-caves seems a bit weird.
and it looks strange that they're all in a perfect line like that...


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
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Nessiah

@Lev, I just fell in love with your screenshot


The Shadow

Here's a village I've made:

modern algebra

Aside from what looks like a little map error on the roof of the inn, that map is stunning. Excellent work Black Shadow

The Shadow

It probably messed with the prioritys there. Thx for pointing that out, because it looked good in the program.

Leventhan

Quote from: Nessiah on September 21, 2008, 09:49:24 AM
@Lev, I just fell in love with your screenshot
That's the reaction I'm aiming for.  ;)

Be kind, everyone you meet is fighting a hard battle.

JJannem

How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.

tSwitch

oooooh very nice, I like the use of fog and the little light :)


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
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Shiriko1989

Quote from: Leventhan on September 19, 2008, 11:43:26 AM
Quote from: NAMKCOR on September 19, 2008, 11:30:58 AM
Quote from: Leventhan on September 19, 2008, 06:56:29 AM


Something I did during study breaks. ;8
It's a small side project I work on~

seriously Lev, you're like..the only person who I've seen that can make VX maps look good
Thanks for the compliment NAMKCOR! :tpg:
*blush*

Man That's looks TOTALLY COOL!!! I wish I have the skill like you

JJannem

Quote from: NAMKCOR on September 25, 2008, 12:29:37 PM
oooooh very nice, I like the use of fog and the little light :)

thanks :)
How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.

Leventhan

Quote from: JJannem on September 25, 2008, 01:44:19 PM
Quote from: NAMKCOR on September 25, 2008, 12:29:37 PM
oooooh very nice, I like the use of fog and the little light :)

thanks :)
I agree, the map looks really atmospheric with the fog on. ;8

Be kind, everyone you meet is fighting a hard battle.

maia

Quote from: JJannem on September 25, 2008, 12:13:59 PM


I swear that I have seen this screenshot before, just not with fog.
community project for RPG Maker VX: http://rmrk.net/index.php/topic,33789.0.html

JJannem

Quote from: maia on September 25, 2008, 03:07:34 PM
Quote from: JJannem on September 25, 2008, 12:13:59 PM


I swear that I have seen this screenshot before, just not with fog.

really?
my friend and i made this she also posted this on hbgames.org  :-\
How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.

Reives

@Leven:
Love the data-mech effect ya got going there; seems to work very well in that map.
@Shadow:
Nice and clean, very easy on the eyes. I like what you did with the plants on the houses, although some of the thick ones feel a little awkward - almost looks like mini horizontal canopies instead of vertical climbs.
@JJ:
Very fitting tint; the greyscale makes the atmosphere quite effective. If there's one thing I'd suggest, it is to extend the platform just one square left-ward on the Northern part where the house seems to be aligned with the platform (which can't be seen) - it might feel more concrete that way. c:
-----------------

I'm a little too cramped to get separate ss, so I'll just post this "poster"ish thing that includes screenshots. Shameless plug? Perhaps. :p

Here:





tSwitch

that looks absolutely lovely Reives, I'll be downloading tonight for sure :)


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Reives

Oh, won't be out until around this Saturday. :p

tSwitch

ah, sunday then, I'll be occupied saturday :P


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JJannem

Quote from: Reives on September 25, 2008, 06:00:06 PM

@JJ:
Very fitting tint; the greyscale makes the atmosphere quite effective. If there's one thing I'd suggest, it is to extend the platform just one square left-ward on the Northern part where the house seems to be aligned with the platform (which can't be seen) - it might feel more concrete that way. c:
-----------------





kk, i edited that ;)

nice work reives :)
How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.