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Timer help!!!!!!

Started by MastaCrouton, August 10, 2005, 12:12:20 AM

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MastaCrouton

Hey, one of the places in my game has a self destruct bomb, and I found the timer, how do I get a switch to turn on when that timer reaches 0?

MastaCrouton


Soul

if no one post than no one knows an ancer.. so dont post 2 times in a row.

MastaCrouton


Tsunokiette

which maker are you using?
"The wonderful thing about Tiggers
Is Tiggers are wonderful things
Their tops are made out of rubber
Their bottoms are made out of springs

They're bouncy, trouncy, flouncy, pouncy
Fun, fun, fun, fun, fun!
But the most wonderful thing about Tiggers
Is I'm the only one, I'm the only one."

Thich

on rmxp try using conditional branch

MastaCrouton

XP Postality, and no, i need a switch to turn on after 45 seconds

Tsunokiette

actualy yes, in the conditional branch, there is an option to set the condition if the timer is at a certain point
"The wonderful thing about Tiggers
Is Tiggers are wonderful things
Their tops are made out of rubber
Their bottoms are made out of springs

They're bouncy, trouncy, flouncy, pouncy
Fun, fun, fun, fun, fun!
But the most wonderful thing about Tiggers
Is I'm the only one, I'm the only one."

MastaCrouton


Neko

Heh old topic.. Im trying to make it teleport you to a spot when the timer hits 0. It wont work. Ive tried everything in the conditional branch.. nothing....
QuoteZxmelee says: I FUCKED A CHICK GEEZ
Neko says: I doubt it was a girl
Neko says: Was "she" working the corners?
Zxmelee says: Well, I was lying...
Zxmelee says: but, oh man. They were all over me
Neko says: With a few bucks
Neko says: That hapens
Pwnzorz'd

blueXx

a. next time make a new topic.
b. dump the stupid timer it's stupid for a reason
make a paralell process being:

if switch(timerstart) is on then
-wait 999 frames
-wait 999 frames
-wait 2 frame
(in total it's 100sec, 20frames=1sec, you can make it longer)
-teleport(who cares)
-switch(timerstart) = off

when you want the timer to run just turn the switch on, and that's it..
holy shit my sig was big!