Main Menu
  • Welcome to The RPG Maker Resource Kit.

Eventing Error

Started by Mark20, September 30, 2012, 07:31:01 PM

0 Members and 1 Guest are viewing this topic.

Mark20

I'm having problems getting my events to work. The problem persists in the 2nd map you go to. I have a few walk events and for some reason they wont work. If i can pack up my game and send to someone maybe new eyes will fix it... I've played with it for at least an hour. I cant get my events to walk over a certain tile....

The events wont walk over it..



I don't know if this is much help. If you want to play the demo and look at what i got maybe someone can help me figure out what I'm doing wrong.

D&P3

All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3

modern algebra

If the only problem is that events can't walk over the blank events, just check the "Through" box in the bottom left corner of the event page.

Mark20

I tried that.... Im not completely sure whats going on there. The King was supposed to walk from his cabin to the other hut, but the King ewvent keeps stopping at the one event....

Wiimeiser

Set the invisible event to "through"

D&P3

Second Event Page on the king, do the following:

[spoiler][/spoiler]



Same for the knight afterwards.
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3

Wiimeiser

Another thing: I use Switch 1 almost exclusively as a "cutscene switch" that is usually turned on entirely during cutscenes. If the King appears exclusively in the cutscene(not visible until the cutscene trigger activated), it would be worth making him appear only when such a switch is on. Just a thought.