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A-pow 2015
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Post stuff you're working on here to get feedback! Anything that isn't specifically a finished screenshot can be posted here.

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A-pow 2015
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Trying to animate the MV enemy pictures in spriter. This one is Actor 2-1


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bringing sexy back

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Would it be possible to have the fire move a bit?
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A-pow 2015
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Yeah, but I'd probably have to manually draw frames to make it look decent.

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I drawed everything here. (Except the fonts. I don't know how to make those.)

<a href="http://www.youtube.com/watch?v=God0u2jUtAY" target="_blank">http://www.youtube.com/watch?v=God0u2jUtAY</a>
« Last Edit: October 26, 2015, 05:57:05 AM by boe »
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The Hero of Rhyme
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Trying to animate the MV enemy pictures in spriter. This one is Actor 2-1



That looks rad! :gracie:
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your wlk sycles arn not weird enuf lol -acolighte 2015

ok
<a href="http://www.youtube.com/watch?v=zJyVjY1SlVY" target="_blank">http://www.youtube.com/watch?v=zJyVjY1SlVY</a>
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A-pow 2015
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The Hero of Rhyme
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A-pow 2015
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This guy took way too freaking long. His forward walkcycle isn't even finished. (╯°□°)╯︵ ┻━┻


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For some reason it looks like he's stomping.
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That looks great, Aco. Is that your own custom base? I agree with Boe, it does look like he's stomping. Maybe that's intended?

I did a little mess around with the MV style; not liking it very much.

The left is the first one I did - modeled after the 5th front hair from MV's generator in terms of style; the right one is a better edit to try to make it less flat while still according to the MV style. It seems to me a lot of the generated hair seems to be pillow shaded - am I wrong in my viewing of this?

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The Hero of Rhyme
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This guy took way too freaking long. His forward walkcycle isn't even finished. (╯°□°)╯︵ ┻━┻



Beautiful! :gracie: I can see the "stomping" thing a little, too, but man that's still amazing~ ;-;

he a handsome-looking fella ;o

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A-pow 2015
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Yeah, it's a custom base. I kinda noticed his footfalls seemed a bit heavier. I don't know why though. He has the exact same walking pattern as the other sprites I made ?_?

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They're cute.
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The Hero of Rhyme
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would tickle those feet *__*

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Am I correct in also assuming it's 8 frames? Looks that way to me with the smoothness. I have two ideas on why it seems like he's stomping:

1. Just due to the character's looks - The outfit gives a certain knightly demeanor, which might give credence on why we're seeing stomping.

2. Not quite sure, but it feels like it's bobbing too much? When the leading foot hits the ground, the sprite might be lowered one pixel too much and causing a stomping effect. It feels bouncy, which gives it a feeling of marching.

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A-pow 2015
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Yeah, it's 8 frames. I love 8 frame walk cycles. *_*

 It wasn't really what I intended, but I guess if you guys don't see it as necessarily being bad, I guess it's not a huge deal.

Here's marlene for comparison's sake.

Just realized how slow arth's frame animation is. Maybe that's it?

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Just realized how slow arth's frame animation is. Maybe that's it?

Actually, I was going to say it looked a little slower, but I wasn't sure. :s

If there's a way to easily match the speed, I think that would be perfect. :D If not, I still love the crap out of that sprite and totally still adore it either way <33 ;___;
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... I guess if you guys don't see it as necessarily being bad, I guess it's not a huge deal.

It gives him an air of authority.
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... I guess if you guys don't see it as necessarily being bad, I guess it's not a huge deal.

It gives him an air of authority.

I thought that as well :)

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The Hero of Rhyme
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... I guess if you guys don't see it as necessarily being bad, I guess it's not a huge deal.

It gives him an air of authority.

matches his character, too :>
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@!-(\({<or>}]/)-!@

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Trying to animate the MV enemy pictures in spriter. This one is Actor 2-1



Wow, this is amazing Acolyte. Great job!