Map Edge Transfer (VX-Ace) v2.3 by Jester
special thanks:
diamondandplatinum3 for being an awesome guy. CHECK OUT HIS SCRIPTING VIDEOS!
helpful feedback:
PVGames, Chigoo, Tammsyn
Version History:06.FEB.2013 -> 1.0 -> Initial Release
08.FEB.2013 -> 1.1 -> Bugfixes, Syntax Overhaul, 8-dir compatibility
18.FEB.2013 -> 2.0 -> More Customization and compatibility with Slide-Effect
05.MAR.2013 -> 2.1 -> Compatibility improvement
15.MAR.2013 -> 2.2 -> A Script call to manually choose the transfer coordinates (Take a look at line 72 and below)
15.MAR.2013 -> 2.2a -> Hotfix
21.SEP.2013 -> 2.3 -> Added "Offset" Script call (Take a look at line ~100 and below)
Features:Automatic Map-Edge-Transfer system
More realistic looking transfer
This Script allows the player to automatically transfer to the next
map when hitting the edge of the current map, using in-game variables.
It also adds a small feature to make it look like the player actually
WALKS out of the current map into the new map instead of teleporting.
This Script is NOT PLUG'N'PLAY, but relatively easy to use.
Take a look at the Customization section.
If you still have problems, try out the recent Demo before asking for help!
Bugs:
(no known issues)
Conflicts:
Place this Script below any movement scripts, like 8-dir-movement
I am fine with Compatibility fix requests if you say "PLEEAASEEEE!!!"
Screenshot(s):Script:Most recent version (Pastebin)Demo: Map Edge Transfer v2.1a + Slide-Effect v1.3(Link to the Slide-Effect Script in my signature)
Terms of Use:-Free to use in uncommercial projects
-Credit me if you feel like it
-Have a nice day