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Slide Effect (VX-Ace) v1.3

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Evented AI
Slide Effect (VX-Ace) v1.3 by Jester and OriginalWij
special thanks:
 diamondandplatinum3 for being an awesome guy. CHECK OUT HIS SCRIPTING VIDEOS!
helpful feedback:
 KilloZapit, Tsukihime, estriole, Chigoo and The Guardian

Version History:
18.FEB.2013 -> 1.0  -> Initial Release
09.MAR.2013 -> 1.1  -> Compatibility Improvement and Fixes
12.MAR.2013 -> 1.2  -> Added Compatibility-options to the Customization section
14.MAR.2013 -> 1.3  -> Picture and Balloon fix! And more supported Scripts

Features:
Slide-Effect when transfering, just like in the topdown Zelda games.
It is originally designed as addition to my Script: Map Edge Transfer.

This Script is semi-Plug'n'Play and has optional Compatibility fixes.
Take a look at the Customization section.

Bugs:
(no known issues)

Conflicts:
Victor Sant's Light Effects <- Seems nearly impossible to fix =<
I am fine with Compatibility fix requests if you say "PLEEAASEEEE!!!"

Screenshot(s):


Script:
Most recent version (Pastebin)
Demo: Map Edge Transfer v2.1a + Slide-Effect v1.3
(Link to the Map Edge Transfer Script in my signature)

Supported Scripts (take a look at the Customization section!):
SES Dynamic Time (Clock extension)
XAS HUD
XS Variable HUD
XS Alignment HUD
Modern Algebra's Hover Alert (Caution: Overwrites a method)
falcao's Pearl v2 "Life Bar"
falcao's Pearl v2 "Skillbar"

Terms of Use:
-Free to use in uncommercial projects
-Credit me if you feel like it
-CREDIT OriginalWij !
-Have a nice day
« Last Edit: March 14, 2013, 05:21:49 AM by Jester »

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I like the idea. Thanks for the script, Jester!

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Rep: +0/-0Level 46
Evented AI
Thanks for the comment. :) This is really one of the Scripts I missed for VXA for a long time, so what could have been a better practice than scripting it myself with the help of looking into Wij's VX version.   :D

pokeball YinOfflineFemale
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Hello Jester :) I just wanted to thank you for the script, it works like a charm with tilesets. If you are still doing compatibility fixes, then may I ask that you do one for Yami's Overlay Mapping which can be found here: http://yamiworld.wordpress.com/yami-engine/image-display/overlay-mapping/

There is a problem where the layers over the player are generated in place rather than sliding, but the ground layer slides fine as far as I can tell.
PLEEAASEEEE!!! :P

Actually I think the ground layer does not scroll either. If you need I can send you a couple of test maps to work with if you can do a compatibility fix, just let me know.
« Last Edit: May 25, 2013, 04:19:25 PM by Yin »