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[RMVXA] Silence Breaks: Isolation

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A game by NAMKCOR
Featuring a soundtrack by HaloOfTheSun.

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Without the Confidence to act, one hides in fear.
Without the Passions of life, one forgets to live.
Without Determination and will, one gives in to hardship.
Without Acceptance of self, one stews in hatred.

To truly live, one must grasp these in their heart, and never surrender them.
Lest the evils of man's own make take root, and snuff out the self.

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>>> DOWNLOAD v1.00 <<<
Requires the RPG Maker VX Ace RTP

Premonition


Awake in a dark room.  There are no doors, no windows.  There has not been food for as long as I can remember.  I don't even remember how long that is anymore.  I don't know what is on the outside, or if there even is an outside.  I am alone...stifled...  I hear sounds from the walls, howling, crying out.  They are voices that I cannot place.  Voices whose faces I know not.

Is there an escape from this place?

Why am I even here to begin with?  Who put me here?  Where IS here?

I only wish that I could sleep and never awaken, for the oblivion of nothingness is preferable to an eternity of waking oppression.

Realization


Silence Breaks is a psychologically themed RPG, that uses the standard turn based battle system.  However, there are some key differences to this system, as compared to the usual RPG Maker fare.

  • 100% custom monster battlers - by NAMKCOR
  • One member party - you are all alone in this world, and you must rely on yourself to survive.
  • Guard to restore Stamina - defend against enemy attacks to catch your breath and restore Stamina ( used to cast spells ).
  • YEA Ace Battle Engine - For superior display and battle flow.
  • No more random encounters! - Monsters chase you on the map if they can see you, contact creates combat!
  • Rolling releases - Isolation contains only the first chapter of Silence Breaks, keep an eye open for content updates!

Additionally, when the final chapter is released, Silence Breaks will have two endings, based on if you found the proper areas in each chapter.
You can go back at any time to explore cleared chapters, so don't worry about it.

Visualization





Justification


So yeah.  I've been working on this game to emotionally vent, so a lot of the imagery is tuned in that vein.
Basically I'm just having trouble lately, and this is helping, so pardon if the game is rather depressing thematically!

That said, the bosses and areas are supposed to represent emotional battles and such, and it's not so much a cry for help or attention, so much as creating stuff is my coping mechanism.

Communication


I wouldn't have gotten this far so quickly without the aid of my testers, and the resources I've found.  So, credit where credit is due!

Sound
HalooftheSun

Scripts
Yanfly
Ramiro
Zylos

Testers
mno
Anthem
Gracie
Acolyte
Conall
LadyJ
Yuyubabe
Fall from Eden
AngryPacman
Strike_Reyhi
Malson
« Last Edit: March 07, 2013, 04:05:51 AM by NAMKCOR »

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This looks to be a creepy project just from the title image alone. ._.




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I just started working on the music today (well it's after midnight now, so yesterday). It's been and will be a big challenge but a lot of fun. I'm doing a lot of things I've never even tried before so who knows what craziness will come forth? Happy to be a part of this project!
:tinysmile:

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This looks to be a creepy project just from the title image alone. ._.

I got the same vibe. I'm looking forward to hearing more!
Eddard Stark art by Teiiku

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Prepare your bodies for the latest update.

Silence Breaks will be released episodically.  What this means is that today, the first chapter, Isolation will be released for play.  I will continue working on the game, and once the second chapter is completed, the game download will be updated with the new content.  Save files will be compatible, as I will not be changing the scripts in any way.  So, all you'll have to do is copy your file into the new version and bam.

Later this afternoon the first download will become available.

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Looking forward to it!

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Silence Breaks: Isolation (v1.00) has been uploaded, and the thread has been fully fleshed out.

Enjoy!  Also let me know if things break :o

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I can't believe I didn't realize before that you created all the monster battlers lol. It looks so obviously like your art style now that I know, I have no idea how I missed it.
:tinysmile:

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lol yeah, I'm not super happy with how the boss turned out, but I like the other ones.

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Updated the OP with a title screen BGM embed.

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Well, better late than never, I guess. I found this quite enjoyable. A survival horror with a turn-based battle system. It takes me back to the yonder years of the first Playstation and games like Koudelka.

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A survival horror with a turn-based battle system. It takes me back to the yonder years of the first Playstation and games like Koudelka.
Well I allways waited for one in this way of genre, so I will play it and give a review after finish, I mean, if you like to. (\s/)

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It's not really a survival horror, I just used psychological horror themes as the whole game is a giant metaphor.

I actually haven't even completed it, and am sort of unhappy with how it stands right now.

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