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Helpie

Started by TheVamp, June 26, 2005, 08:35:03 AM

0 Members and 8 Guests are viewing this topic.

TheVamp

Hi I Have A Request How Can I Do This :
When i walk on the map and i wear bronze armor i want to look like this:

and when i walk on the map with iron armor i want to look like this:

and when i wear Mithril armor i want to look like this:

and when i wear Dragon Armor I want To Look Like This:

and when i wear Flame Armor I want to look like this:

And When I Wear Nothing i want to look like this:


So The Point is how can my character change if i change the armor?
Bizzy with Game :

World Of Kaldera :
Plot: 25 %
characters: 5 %
maps: 5 %
scripts: 7 %
total: 10,5 %

AlianceKing2007

All the pics of characters that you submitted are great.

Leeroy_Jenkins

make a common event for each piece of armor, for example:

Bronze Armor
move event -- change chara sprite -- bronze armor.png

etc, for each one. Then edit the armor to call that common event when you equip it.

BTW mind if I use these?
At least I have chicken.
--------------------------------------------------------

Leeroy_Jenkins

btw to have him naked w/ no armor, set that to his regular (starting) sprite
At least I have chicken.
--------------------------------------------------------

Plystire

That is just friggin' great, I love those character sets.

In fact as a memento, I saved them and made that exact thing for my game without even realising that that's what you were asking about. Here's a screenshot of the Common event I used to make the armor change.




If I were to give you credit in my game, would you mind if I used those? I just can't get over how great they are. :^^:

[EDIT]
BTW, Instead of FLame Armor I made it check for Steel Armor :roll:
Game Programmer by trade.
Game Player by heart.

TheVamp

everybody may use these :wink:
Bizzy with Game :

World Of Kaldera :
Plot: 25 %
characters: 5 %
maps: 5 %
scripts: 7 %
total: 10,5 %

Mr. DJ

u cpuld use the visual equipment script? want it?

TheVamp

Bizzy with Game :

World Of Kaldera :
Plot: 25 %
characters: 5 %
maps: 5 %
scripts: 7 %
total: 10,5 %