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How to do Opening Doors in RPGMXP

Started by CO9207, January 06, 2006, 01:22:36 AM

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CO9207

I tried using the tutorial in crankeye.com for RPGM2K, but It doesn't work that well since it has information that is unavailable to use in RPGMXP. So, how do I do the "opening doors" animation in RPGMXP.

Sorry for such a newbish question but alas, I am a moron. If this question has been asked before, please let me know.

Thanx

Sincerely,

Crash Override9207

Shinami

Its simple really.

Step 1-Create an event with a door sprite
(RMXP RTP comes with door sprites and a sound effect is optional)

NOTE:For the maps with many, many events I would suggest naming each event so you don't get confused.

Step 2-Create a Move Event command in the event.

Step 3-Look at the top LEFT HAND corner of the Move Event command. You need to set the Move Event command to "This Event" or else the command will change your player's sprite.

Step 4-Make these commands inside the Move Event command.

Change Graphic-DoorX(Graphic of your choice)
Wait 2 Frames
Change Graphic-DoorX2
Wait 2 Frames
Change Graphic-DoorX3
Wait 2 Frames

Then click the OK button to finish the Move Event command.

NOTE:The Wait 2 Frames command keeps the door from opening ungodly fast.


Step 5-Click the OK button on the Event Window to finish your door event.

CO9207

Thanx! I'll try it out now! (Gives Shinami a giant cookie)

Shinami

Your welcome!

*sees the giant cookie*

COOKIE! *devours it lightning fast*

CO9207

OK, It worked. Here's something I would like to add to your guide:

6. Add a teleport in front of the door. Of course, put a wait before the teleport for 6 frames to look like the character is opening the door and going through it.

^Just something to add for other newbs to use.

serpent

Quote from: CO9207OK, It worked. Here's something I would like to add to your guide:

6. Add a teleport in front of the door. Of course, put a wait before the teleport for 6 frames to look like the character is opening the door and going through it.

^Just something to add for other newbs to use.

you use it on the door not in front of it?

If you hate snakes then theres a 100% chance that i hate you!

Dont click here ------> http://kevan.org/brain.cgi?the%20serpent

CO9207

Sorry Serpent, I meant put the teleport and the 6 frame wait in front of the door or one space before the door.

Shinami

Why do that when you can just add the teleport command to the door event? It'll save you timing frustration.