It's cool - Enterbrain could've really saved their users a lot of time by just calling it RPG Maker ACE, but hey.
But yes, unfortunatly I didn't have much luck either :/
I imagine the concept is similar, but it's difficult to know what syntax needs changing and I still don't really understand the whole order of operations thing. Like, what happens if I call the event whilst another message is already being shown? Or during skill select? This isn't an issue in ACE, but in VX the battle log uses the same space as the action selection window.
I didn't really get what they meant be Method either. In Visual Basic they're like a separate section of code that can be referenced by any other line of code - but I'm not really sure how that translates into RPG Maker D:
Edit: Although I didn't find a solution to this exact issue, the 'YERD_DmgFormula' script solved all my problems for the purposes of incorporating bonus damage into the base damage of a skill, so I guess this thread can be closed
Again, thank you Boe for all your help