Hello, this is my first time posting here.
I'm making a game in VX where there are several chase scenes. Now, the thing is, when I set the movement route to "approach", the enemies will chase me. But the problem is that if I'm too far away, they start to act really stupid, either not moving at all or getting stuck in walls.
Now, I'm aware of modern algebra's "Path Finding" script (
http://rmrk.net/index.php?topic=25952.0) and Yanfly's "Chase event". But the first doesn't allow you to make enemies chase the player, only go to a specific point, and the second is not available for VX. So what I'd like is for someone to get the AI to do a good pathfinding, like in modern algebra's script, AND chase the player.
Thank you very much !