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Let's Learn Stencyl!

Started by Acolyte, April 29, 2014, 05:14:43 AM

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Acolyte

     Okay guys, I've started really working hard on learning how to use stencyl to its ultimate potential, though I still have a long way to go. I thought that maybe putting out a few tutorials on the stuff I've learned so far would be beneficial to both me and the community. Irock is probably a better authority on this than I am, so if I leave any gaping holes or get anything horrendously wrong, feel free to badger him until he fixes my mistakes.  :V

Acolyte

*reserved for table of contents*

Acolyte

#2
Chapter One: The Interface

I'm kinda glossing over a lot of the interface here, so if you want a deeper look into it, check out the crash course on stencylpedia.

When you first open up stencyl, you'll be in a tab called the "Welcome Center". There's a bunch of buttons on the left that go to stencylforge downloads and social media and stuff, but for right now, let's worry about the "games" button under my projects. There should be a little grey dotted outline that says "click here to create a new game". Do that. Make it a blank game.

You will now be in a tab called the "dashboard". This dashboard is basically your home base for everything we're going to do. On the left, you'll notice that there are a bunch of things underneath the "resources" category. Most of them are pretty self-explanatory. The tricky two are the actors and the scenes. In rpg maker terms, you can think of these sort of as "events" and "maps" respectively. Kind of. There's a lot of flexibility to what you can do with an actor. Basically, if it's not a static part of the map, it should probably be an actor. We'll delve into a lot of this stuff in more detail later, but for now, let's continue on.

*will be added to later, for realsies*

Acolyte

Chapter Two: All About Actors

*Coming Soon*

Acolyte

Chapter Three: Maps n stuff

*Coming Soon*

Acolyte

Chapter Four: CODEBLOCKS OHMAN :tpg:

*Coming Soon*

Abigaila

This is really cool and I've been wanting to learn Stencyl for a while so I will be following.

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