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[XP] Creating a pop up ghost?

Started by SinfulNekoRose, June 03, 2013, 08:19:41 PM

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SinfulNekoRose

So I'm creating a horror game based around jump scares and things that pop up for only a second. However, my problem lies in that I can't figure out how to get a ghost character to appear in a specific spot that's not the  tile which triggers the event.

What I'm wishing is that the player steps on a tile that activates the ghost to appear in a certain spot, say, behind the player or in a corner. How do I get the ghost in that tile?

(Also, not really a main concern, but do you perhaps have any idea how to have the 'ghost' randomly appear, disappear, and appear somewhere else? Not as a battle encounter, just the graphic.)
Sorry, I don't really go on here much. U wU If you want to find me, please redirect yourselves to my tumblr, sinfulgurorose.

&&&&&&&&&&&&&

Quote from: SinfulNekoRose on June 03, 2013, 08:19:41 PM
So I'm creating a horror game based around jump scares and things that pop up for only a second. However, my problem lies in that I can't figure out how to get a ghost character to appear in a specific spot that's not the  tile which triggers the event.

What I'm wishing is that the player steps on a tile that activates the ghost to appear in a certain spot, say, behind the player or in a corner. How do I get the ghost in that tile?

Switches.

Quote from: SinfulNekoRose on June 03, 2013, 08:19:41 PM
(Also, not really a main concern, but do you perhaps have any idea how to have the 'ghost' randomly appear, disappear, and appear somewhere else? Not as a battle encounter, just the graphic.)

Something like this.
&&&&&&&&&&&&&&&&

SinfulNekoRose

Oh, why hadn't I thought of that? Silly me. Thank you very much~! :>
Sorry, I don't really go on here much. U wU If you want to find me, please redirect yourselves to my tumblr, sinfulgurorose.

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