Animation & Movement Script
Authors: Zexion
Version: 1.2
Type: Enhanced Movement System
Key Term: Custom Movement System
IntroductionI created this script because I really loved the features of some of the scripts out there. Two in particular were DerVVulfman's Multi-Pose Charset Script and Dirties re-write that allows for vertical correction and a custom number of frames per charset. They both had features I disliked though. DerVVulfman's had
too many features, that I just felt that I didn't need laying around. Dirties was highly incompatible because it is a full rewrite.
Though this is also a full rewrite, it also has just enough features to be of great use.
Features- Optional 8 directional movement - Does not require 8 directional poses
- Optional 8 pose charset - Can be any number of frames by adding "iso"
- Ability to customize ANY charset's frames by adding "cs_#"
- Vertical correction - for charsets whose feet do not touch the bottom. "v_#"
- Option to use first frame as a "standing" frame (1 frame idle) with "stn" tag
Screenshots
DemoNo demo, but will make one upon request.
ScriptPlace above main:
InstructionsExplained pretty thoroughly in the script!
CompatibilityI don't think it is compatible with other movement scripts, may cause issues with pixel movement. Haven't tried it with blizz abs, but there is a 75% chance that it is not compatible. Should work with SDK, but not tested.
Credits and Thanks- DerVVulfman for base of 8-directional movement.
- Dirtie for the frame calculation
- Me for Mashing the scripts together
- KK20 for helping with my mashing errors
Author's NotesHere is an 8 directional charset that you can use as an example.
Aluxes iso.pngIt is simply an iso charset, you can still add cs_8 to make it have 8 walking frames, or stn to make it have a stand frame.
If you have a suggestion,
please feel free to comment
I'll try my best to add or help you add anything you want to it.