I have recently been working on a platformer game in SDL_OPENGL/C++ with a fellow classmate which has managed to drain a good majority of my time just to get it working nicely; it was an assignment for school which was handed in on Friday. I wasn't happy with the submission I gave and told the teacher that I planned on properly finishing this over the holidays (Australia is about to have their own Summer break), he was quite ecstatic about that, letting me know that if I gave him the finished version when I came back to school for 2nd year, he could show the 1st year students when it comes to this assignment 'what can be made in the time frame' & 'what can be done if you had more time'... sort of like saying "Don't expect too much in your game in the allocated time you have".
I have been working on it everyday for the past five weeks and I need a break from it, just for this week at least; so I'm back to Ruby for now.
The classmate didn't do much of the coding, due to illness and figures since 95% of the game is my code anyway, I may as well just finish it solo
they did promise to use my level editor to build some levels for me though, I'm terrible at mapping at both RPG Maker and this, so I'm glad to hear that.
I guess my question is, would anyone be interested in seeing the source code, or even the game once it's properly completed?
Alright but enough of that, this is a script I was creating before the above incident; it is called Splash Title because it only activates when you first load the game, if you return to th title screen using the in-game menu or event (ie your previous scene was not nil), your regular title screen will be displayed.
In this script you can make effects on your title screen, use animated sprites (must be seperated first since I don't know how to actually load and iterate an animated picture), splash images, make plane sprites (such as stars falling down the screen then appearing back on top), use weather effects, other things.
The main issue is that it is in no way non-scripter friendly, and even if you are a scripter you may not like the design (I did make it for me after all).
The script is too long to post in a codebox and I'd rather you see a demo of it in action, the script is over 1000 lines in code, I don't expect anyone to read all of it, I'm more looking at any tips I can get in regards to the design, if you can understand it, and if you think it's a good idea.
I also don't remember if I completed all the core coding for this, it's been awhile), the demo also doesn't fully show what it does since I didn't have the time to make a proper decent SplashTitle when I was actually making this script.