AcoStrike, Jomarcenter & Thnap
Acolyte & Strike because
Chibi Quest 2, I thought it was a pretty creative
cliche game.
Jomarcenter because "
Who makes you go "Wow, I'd have never have thought of that!" the most?", whether or not that's a good thing is open to interpretation I guess.
Thnap because the execution (the hook) in
Dungeons & Tantrums caught me, the humour of mercenaries, weather changes, alternate battle style shows that a lot of creativity and effort went into it, heck I never thought to include houses on the same map and stp rain effects when we go into it.