This one is hard and i havent found any good tutorial...
so i need for your help
i need Oil system.I have made Lantern system like this:
1).I made Lantern Item which is not consumable but it links to common event Lantern
2).I made common event Lantern which looks like this:
Conditional brancH: L button is being pressed.
@>change actor graphic: (daniel),light,0,,0 -this changes actor graphic to have lantern in hand.
@>Show animation: Player , [light] -this is animation for lantern light
@>wait:17 frames.
: Else
@>wait:5 frames
@>Change actor graphic : (Daniel),107-civillian07,0,,0 -changes back to normal.
Branch end.
3.)I made sound of lanter again as conditional branch
4.)and finnaly i made conditional branch event as parallel process
when lantern is inventory it triggers lantern switch works.
SO from this now i need to make Oil system,someone told me with timer,but i dont know how to do...
I need 2 things:
1.When Lantern is on (while L button pressed) oil is draining
2.Oil item.
can anyone help?