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RMVX Traits feature
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RMVX Traits feature

Started by hafidhAura, September 02, 2012, 09:49:07 AM

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hafidhAura

Hi All...  ;D

when i first saw the trait features in RMVXA, i really liked it ...  :D
if anyone can create one for RMVX with setting using notetag ...  ;D

just wonder...  :)
make creativity is still easy,
but make innovation is the challenge

modern algebra

I'm not sure what you mean by the trait feature. Do you mean the Features box in Actors and Classes?

If so, then a lot of that is done in other ways in RMVX, like equippability. Also, actors don't have noteboxes in RMVX, so you would need another mode of configuration.

hafidhAura

#2
Quote from: modern algebra on September 02, 2012, 11:51:18 AM
I'm not sure what you mean by the trait feature. Do you mean the Features box in Actors and Classes?

If so, then a lot of that is done in other ways in RMVX, like equippability. Also, actors don't have noteboxes in RMVX, so you would need another mode of configuration.

yeah, what i mean is trait in actor, class, item, skill, equip, and enemy.
maybe  for actor and  class we can use configuration in script and the rest we can use notetag ;)

maybe there is someone can make it, like you :D
make creativity is still easy,
but make innovation is the challenge