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[Unity 3D]Pool of Mana

Started by DoctorTodd, August 18, 2012, 02:25:53 PM

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D&P3

Too short and too cliche for my liking. I can name you more than a few games that would have that exact same blurb written on the back cover (albeit with a few different words).
The character details weren't that descriptive either.

My point is, you don't seem to have enough details to make me interested in the story, if and when you update it to be more descriptive and indulge me in your creation I'll reconsider but, right now... No I don't really have much feedback on the plot or anything else.
I can say I like the title, but that's pretty much it :\
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3

DoctorTodd

Alright I'll try and add some more information.

DoctorTodd


Huge update! First off, new logo. Second a completely different, perspective, as well as new features. Which means I'll be spending more money and spending three times as long on this project. But I think it will pay off because of this http://unity3d.com/company/union/. In the mean time some really early screenshots!



If it's not obvious I have a lot to do. I'm focusing on scripting the game right now, later on will I be building the environment. Also I apologize to any one that had there time wasted by me asking to use there scripts for the VXA project. Luckily I learne

DoctorTodd

Probably the last screenshot for a long time. The world is still really undeveloped but I figured it would be good to show some of the world.

Acolyte

#29
There is way too much blue on your start screen. If there's no contrast to the logo, no one will pay attention to it.

[spoiler]
Here's a quick edit to show you how visual interest can be added with contrast. And also I threw some texture in there because I'm kind of bored I guess.[/spoiler]


Also, have you improved upon your story at all?

DoctorTodd

Thanks I increased the contrast. I've kind of been set on the story (so no), I'll try to add some more information to the description soon.

D&P3

I'm really glad to see you kicking off in Unity, it's much more difficult to use than RM, but so much more worth it :)


So by looking at your screenshot above, I figure you're trying to go for the western style RPG (transversing the world through ground-view) rather than the bird-eye view from your regular JRPG (& RM) game, am I correct? ;8
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3

DoctorTodd

Yep, going for something like Oblivion.  :)

It's a lot more work but a lot more fun. I'm enjoying the scripting as well. Not because I think JavaScript is easier to learn but the lack of limitations made learning it very easy and fun.

DoctorTodd

Two new screenshots, I've been playing Oblivion to try and get a good feel for the environment. I added sprinting and crouching I'm still tweaking the speeds though. I want to try and make the sprint really good by doing something similar to Far Cry 2's sprint. Any way here are the screenshots, one is at day the other at night. I finished the day and night as well as the weather system and I bought all the sky boxes I need.


D&P3

Me likey the lights on the second screenshot, I'm looking forward to watching this grow. :)
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3

hiromu656

Those screens look really awesome!

DoctorTodd

Thanks.  :)

It's been a lot of fun designing this so far.

DoctorTodd

#37
Just a bit of information, I was going to reveal the beginning of the story but I accidentally went back a page and I don't feel like typing that again right now. :mad: I'll do it later though. Also the game page for Pool of Mana is up on my website. Progress is really slow right now since I'm out of money, so I'm back to mapping in RPG Maker for money...

This is about absorbing souls. When every you kill a creature there is a ten percent chance you will absorb the soul. You can only have five souls at once. Souls will do things such as increase your health or give you skills, depends on the creature. Some may actually harm you (you can release souls). If you're killed the souls that you have are destroyed to reform yours. The amount of souls you have depends how much health is gained. Each souls counts for twenty percent of your health.


DoctorTodd

I've managed to get some stuff done recently.

- Properly scale the existing user interface for different resolutions.
- Redid the environment that I had done after playing Oblivion for a while.
- Added a sleep menu like Oblivion's with the ability sleep for up to 11 hours (because no one can sleep 24 hours with out a sleeping issue Bethesda  :P).
- Fixed some time issues with the day and night system.
- Made the rain more realistic (I might have done this a little while ago).
- Added a transparent light brown background when in the menus.
- Made effects such as the lights of lanterns and bugs around them time based.
- Changed the cursor.
- When not in the menus the cursor is centered and hidden.
- Decided how to make the opening scene.

Also I may be bringing back the Amulet of Disasters (formerly known as the Disaster Keep) in a collaboration with Warfare Studios to earn some money for this. We may do another story but either way I'll be taking a break from this. Once were done I should hopefully have enough to fund the rest of the project without having to do anything else. Any way here is the new environment and the world map.






DoctorTodd

Here's a small video showing some of the environment. It's not a very good video but it's better than my previous ones. I found out I have a somewhat decent editor on my computer.
[yt]http://www.youtube.com/watch?v=R6PV0i0UlyI&list=PL6ifLKQFOA4BhtMJKQNMxdD0JCBpsemls&index=1[/yt]

Milennin

14 years old, $1000 to spend on an RPG Maker game and no solid game plan yet. Somehow I doubt this is going to work out well.
But good luck with whatever you're trying, you'll need it. As for the above video, it looks pretty nice for a start.
Go beyond the impossible, and kick reason to the curb!!

DoctorTodd

It's not RPG maker, it's Unity 3D. I did plan on using RPG Maker for a little while. I've had my plan down for a long time. The video is actually outdated (even though I posted it recently), with Unity Pro I've added lots of effects (HDR, Bloom effects, Color correction, ect) so it looks really nice now. I added to two screenshots. I know it's crazy but everything is working out fine so far.


hiromu656

Looking good. I've been waiting a long time for that goat update. ;D

Dark_Metamorphosis

#43
Wow, the video and the screenshots looks really nice! I have to salute you, being 14 years old and are able to work with such advanced graphics! really impressed! For myself Im a really big fan of the elder scrolls games, so I wish you all luck with this project! I really hope you get alot of response on the game, and if it end up on steam Im pretty sure Im gonna buy myself a copy :D

Edit; Forgot to ask, are you working on it all by yourself or do you have people helping you? Seems like it would be really time consuming if you are doing it all by yourself, and if Its supposed to be inspired by Oblivion. I still wish you all luck no matther  :)
Can you feel that?..

                                    My Current Project:


I support:


Fade

DoctorTodd

Thanks! I posted the game under Steam Greenlight concepts for now but once I have most of the art and most of the soundtrack I'm going to move it to Greenlight.  :)

DoctorTodd

Quote
Edit; Forgot to ask, are you working on it all by yourself or do you have people helping you? Seems like it would be really time consuming if you are doing it all by yourself, and if Its supposed to be inspired by Oblivion. I still wish you all luck no matther  :)
By my self. I know it will take a long time to make, but It's how I like to work. Even if it takes three years to make I'll still be in high school, I really want to take my time. After all there isn't any reason to rush.  :)

DoctorTodd


IAMFORTE


DoctorTodd

Thanks, it's one of the beginning locations.

Irock

The latest screenshot has nice atmosphere.