I've managed to get some stuff done recently.
- Properly scale the existing user interface for different resolutions.
- Redid the environment that I had done after playing Oblivion for a while.
- Added a sleep menu like Oblivion's with the ability sleep for up to 11 hours (because no one can sleep 24 hours with out a sleeping issue Bethesda
).
- Fixed some time issues with the day and night system.
- Made the rain more realistic (I might have done this a little while ago).
- Added a transparent light brown background when in the menus.
- Made effects such as the lights of lanterns and bugs around them time based.
- Changed the cursor.
- When not in the menus the cursor is centered and hidden.
- Decided how to make the opening scene.
Also I may be bringing back the Amulet of Disasters (formerly known as the Disaster Keep) in a collaboration with Warfare Studios to earn some money for this. We may do another story but either way I'll be taking a break from this. Once were done I should hopefully have enough to fund the rest of the project without having to do anything else. Any way here is the new environment and the world map.