Script Disabler
Version: 1.1
Author: TDS
Date: August 2, 2012
Version History
- 1.0 2012.08.1 - Public Release
- 1.1 2012.08.2 - Error check bug fix
Description
This script allows you to disable other scripts.
Features
- Disable scripts in a group or many groups.
Instructions
Instructions are on the script, but here is an image of how it should look.
Any script between those 2 will be ignored by the engine.
Script
#==============================================================================
# ** TDS_Script_Disabler
# Ver: 1.1
#------------------------------------------------------------------------------
# * Description:
# This Script allows you to disable a group of scripts.
#------------------------------------------------------------------------------
# * Features:
# Disable scripts.
#------------------------------------------------------------------------------
# * Instructions:
#
# To disable a group of scripts make 2 new blank scripts and in their name
# add this:
#
# <Disabled_Scripts>
#
# </Disabled_Scripts>
#
# Any scripts put between these 2 new scripts will be disabled at the start
# of the game.
#------------------------------------------------------------------------------
# * Notes:
# The script names are the names on the left side box not inside the script
# itself.
#
# There is no limit to the amount of scripts groups you can disable.
#------------------------------------------------------------------------------
# WARNING:
#
# Do not release, distribute or change my work without my expressed written
# consent, doing so violates the terms of use of this work.
#
# If you really want to share my work please just post a link to the original
# site.
#
# * Not Knowing English or understanding these terms will not excuse you in any
# way from the consequenses.
#==============================================================================
# * Import to Global Hash *
#==============================================================================
($imported ||= {})[:TDS_Script_Disabler] = true
# Scripts Delete List Array
delete_list = []
# Delete Activd Flag
delete_active = false
# Go through Scripts
$RGSS_SCRIPTS.each_with_index {|data, i|
# Activate or Deactivate Delete Active Flag
delete_active = true if data.at(1) =~ /<Disabled_Scripts>/i
delete_active = false if data.at(1) =~ /<\/Disabled_Scripts>/i
# Add Script Data to Delete Scripts if delete flag is active
delete_list << i if delete_active
}
# Clear Text in Scripts
delete_list.each {|i| $RGSS_SCRIPTS[i][2] = $RGSS_SCRIPTS[i][3] = ""}
# Clear All Delete Values
delete_list = delete_active = delete_list = nil
Credit
Support
On this topic.
Known Compatibility Issues
None that I'm aware of so far.
Author's Notes
I am aware there are many other ways to disable scripts such as adding __END__ at the top of a script or just commenting it out completely with CTRL + A then CTRL + Q, or simply just putting it below main, and this script is just another option. It helps me a lot while working on larger scripts and I thought it would help other scripters too.
Terms of Use
Only for use in non-commercial games.