I made a custom menu option and set it to activate a switch which triggers a common event to bring up an (already made) image of the world map.
That part is working fine, but with the world map image up I haven't been able to figure out a way to allow the player to navigate it (make the image scroll). And the one time I managed to get it to work it also moved the player on the game map they were on.
How would you go about this? I've been using conditional branches which wait for the player to press left, right, down, up, etc to make the map scroll but these don't seem to be working, or I haven't implemented them to work properly.
Any suggestions or has anybody had any experience doing this before?
(The reason I made the menu activate the common event is because I wouldn't know how to write the script for this)