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[VXA] Tileset Request/Brainstorm Subway

Started by bluntsword, April 18, 2012, 02:15:54 PM

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bluntsword

Yeah, it sounds like it won't work but I'm a little lost for ideas.



I have found the above tileset.  It looks very much like rpg maker 2000.  It looks decent just taken directly into vxa.

But only decent.

[spoiler]

same image but doubled in size with little editing

[/spoiler]

Anyone care to offer up ideas on how to make this look better?

IAMFORTE

None really, the only issue seems to be the subway, but idk how to fix it

Mushu

I would make the stripes on the train black and yellow then make the thing at the bottom blue instead of red(for first pic in spoiler), just my useless input..

Lethrface

Add some advertisements, trash cans, trash in a couple spots...then add people. 

And bring the bottom platform closer to the train.  it looks like you have to jump down onto the tracks to get into the train.
I am out of fucks to give.  In fact, I think you owe ME some fucks.  I have insufficient fucks in the fucking account.

bluntsword

Which of the two sizes looks better?  The smaller one looks a tad to small, while the large one looks a bit big and pixely.

Lethrface

#5
Quote from: Ronald on April 18, 2012, 03:05:30 PM
Which of the two sizes looks better?  The smaller one looks a tad to small, while the large one looks a bit big and pixely.

I like the bigger one most.  You should use the original size, open it up in photoshop and increase it's size by 200% then erase all outlines.

Oh also when you do that, set it to the setting that will preserve hard edges and then just kind of re-draw some of the lines.  all of the colors and hard details are there to work with so it shouldn't be too hard :)
I am out of fucks to give.  In fact, I think you owe ME some fucks.  I have insufficient fucks in the fucking account.

strike

honestly, that upsized one fits the map better but it'll be GIANT compared to the vx sprites. maybe see how much bigger you can make it without it getting all pixelated. it probably doesn't need to be much bigger and then you could run two of them side by side with the tracks on the tileset too

bluntsword

Quote from: Steven W on April 18, 2012, 03:07:09 PM
Quote from: Ronald on April 18, 2012, 03:05:30 PM
Which of the two sizes looks better?  The smaller one looks a tad to small, while the large one looks a bit big and pixely.

I like the bigger one most.  You should use the original size, open it up in photoshop and increase it's size by 200% then erase all outlines.

Oh also when you do that, set it to the setting that will preserve hard edges and then just kind of re-draw some of the lines.  all of the colors and hard details are there to work with so it shouldn't be too hard :)

Photoshop lessons.  This is that. I'll let you know how it goes.

Quote from: John on April 18, 2012, 03:10:19 PM
honestly, that upsized one fits the map better but it'll be GIANT compared to the vx sprites. maybe see how much bigger you can make it without it getting all pixelated. it probably doesn't need to be much bigger and then you could run two of them side by side with the tracks on the tileset too

Of course I could make it a picture and just use it like that. Might be middle ground?