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Ask : Cut-In Screen In Battle

Started by AgielSora, April 05, 2012, 05:00:22 AM

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AgielSora

Hello.. Here I just want to ask about cut-in battle scene. Is it require a script or just a common event?
Please could anyone help me with this matter.
I apologize if my English was so bad. And thank you for your attention.

NB : If I posted this topic on the wrong place, please move it.
My Current Project with Keira Entertainment

pacdiggity

What maker are you using?

Either way, this probably doesn't belong here. I'll move it.
it's like a metaphor or something i don't know

AgielSora

Quote from: Pacman on April 05, 2012, 05:01:34 AM
What maker are you using?

Either way, this probably doesn't belong here. I'll move it.
ups.. sorry about that. I'm using RMVX Ace. I'm still newbie so i'm not quite understand and I'm not good in scripting. Some people said that it use a common event to make cut-in.
My Current Project with Keira Entertainment

pacdiggity

In the troops tab of the database, you'll see the section called Battle Event. In Condition, you can choose when the event plays, and you can plan it out like a normal event underneath that. Read the tooltips to get a better grasp of what things do. The Span decides when the event will run; if it is set to Battle it will only happen once in the battle, if it is set to Turn it will only happen once per turn, if it is set to Moment it will repeat until the conditions are no longer met.
it's like a metaphor or something i don't know

AgielSora

Quote from: Pacman on April 05, 2012, 06:03:43 AM
In the troops tab of the database, you'll see the section called Battle Event. In Condition, you can choose when the event plays, and you can plan it out like a normal event underneath that. Read the tooltips to get a better grasp of what things do. The Span decides when the event will run; if it is set to Battle it will only happen once in the battle, if it is set to Turn it will only happen once per turn, if it is set to Moment it will repeat until the conditions are no longer met.

thanks for your explanation. I'm quite understand that.

But, it is also applied for skill cut-in scene? for example, if the actor using a special skill then the cut-in scene will appear.
My Current Project with Keira Entertainment

pacdiggity

Ah, for that you would go into the skills tab, go to the effects menu and make a new one. Go to Other and select Common Event. Choose the common event you want to run then. You would make the event as usual in the common events tab.
it's like a metaphor or something i don't know

AgielSora

#6
I See. I get it now. Thanks a lot for your simple explanation Pac!  ;) ;)

Edit: Sorry if I'm bothering you again. I've already make a common event for displaying my cut in picture. But my picture won't disappear until the battle over. Even if I put clear picture on the event. Should I setting its trigger? or what?
My Current Project with Keira Entertainment

Acolyte

Use the "erase picture" command in your common event, after you set a wait time to how long you want the picture to show.

AgielSora

Quote from: Acolyte on April 05, 2012, 07:08:23 AM
Use the "erase picture" command in your common event, after you set a wait time to how long you want the picture to show.

Yup I've already do that. I put 60 frames for waiting time. And after that I put clear picture. But It seems it still appear until skill end.
My Current Project with Keira Entertainment

Nessiah

#9
An alternative that you can do is this (this is what I usually do).
Make 2 copies of the same skill

The first skill should have the mp/tp/whatever cost and calls a common event called cut in. Don't put any damage formula in it or effects in it. Use this http://yanflychannel.wordpress.com/rmvxa/utility-scripts/anti-fail-message/ so you can leave the messages blank and it won't say fail or whatever.

After that, inside the Cut-In Common event, do something like this. (just replace the script call with show picture, erase picture, whatsover)