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Enemy Summon Skill

Started by pacdiggity, January 30, 2012, 08:24:27 AM

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pacdiggity

Enemy Summon Skill
Version: 1.0
Author: modern algebra, Pacman
Date: January 30th, 2012

Version History




  • <Version 1.0> 2012.01.30 - Original Release

Planned Future Versions


  • I'll take any suggestions
  • And update this script accordingly to the original VX script

Description



This script was ported from MA's VX script, so I basically stole the description from there  8)
This script allows you to make skills for enemies where they can summon or call additional enemies to the battlefield. This is NOT a summon skill that can be used by actors - it can ONLY be used by enemies.

Features


  • Allows you to create skills that allow enemies to summon extra enemies to the battlefield
  • Fairly easy to configure with lots of options for use.
  • Can make the same skill summon different kinds of enemies.

Screenshots



Instructions

Please see the header for instructions on how to use.

Script



Don't worry about the Japanese characters, ignore them. They don't really mean anything.
http://pastebin.com/wRF20Nqn

Credit




  • modern algebra
  • Pacman


Thanks


  • Skies of Arcadia, for the idea (according to modern algebra)

Support



Just post here or PM me.

Known Compatibility Issues

No issues found yet, but I suspect it won't work with Custom Battle Systems.

Demo



I didn't feel it necessary. You can get the VX version demo here, it works exactly the same way.

Author's Notes



This was a pretty easy port, but not as easy as I anticipated. I still have to figure out how the damn Scene classes work (Ace changed a lot).

Restrictions

Free for use in non-commercial projects, with credit. For commercial projects (seriously?) contact me.
it's like a metaphor or something i don't know