Ok, trying to implement this anti lag script. But I ran into a problem. No crashes, but when I enter a cave, then exit it, I get stuck in black. Suggestions?
Getting spied on: Forest, when you enter the forest and the banter starts about being able to walk along logs, the character you're looking for is watching on the left. I tried to add a bird so your eyes are drawn towards her position.
Changing Cave Structure: Mountain, when you get to the lower left section of the main map, you should have the river just below you, and a choice of two caves as you follow the path, the one that changes structure is the one in the middle of the 3 caves right there.
I'll have to consider how to do aviodable creature contact battles so I dont cause lag, need to think on it, not really if I should or shouldnt, but how to get that working so it is still hopefully fun and mildly challenging.