RMRK is retiring.
Server is paid up for the rest of 2026, but the forum may go after that. See here for more information. Please archive or save anything you would like to keep before 2027.
Main Menu
  • Welcome to The RPG Maker Resource Kit.

[REQUEST] [XP] I Need Sid Meier's pirates' dueling system

Started by grecias, September 15, 2011, 01:59:09 PM

0 Members and 1 Guest are viewing this topic.

grecias

NOTE: Just realized I posted this in the wrong forum. Somebody please move it.

Hi everyone,

I'm making a hybrid rpg game and I want to replace some of the battles with a rock-paper-scissors action minigame. Those who played Sid meier's pirates know exactly what I'm talking about.

More specifically, I need a script that:

->Loads two animated battler pictures (those dueling),
->Shows the respective animations of three attack and three block modes.
->Gives the necessary time for the player to see the opponent's attack and select the right block button(in real time). I need the ability to adjust the speed of both opponent's animation in both attacking and defending by various factors(like skills and such) so difficulty will vary.
->Pushes both battlers towards either edge of the screen every time an attack is not blocked (so the loser takes a step backwards)
->When either battler reaches his edge of the screen, he loses the battle and an animation of defeat is shown.
->I also need the option to setup the duel to pause in a random moment to show a dialogue option(to add things like insults and random event choices)
->(Optional) I'd also like to see the opponent making feints, appearing initially to attack from one direction and then switching to another.

I don't need the graphics for this, and I won't have much trouble adjusting the minor things in the script with few explainations.

From what little I understand from ruby this wouldn't be much trouble for someone with scripting experience.

The script for this is practically an interactive slideshow machine that randomly selects numbers between 1 and 3 for attack directions.


I would really appreciate it if somebody could look into this. Also, I will return the favour to the community. I may not be a scripter, but I have adapted several scripts to do things my way. If I manage to put together the game engine I have in mind, I'll publish it for everyone's benefit.
I don't exactly feel welcome here after being branded a "leech" in my own profile.