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(VX) How to make a cutscene that follow my entrance scene

Started by Dragonus2011, August 14, 2011, 06:40:53 AM

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Dragonus2011

For example I want a portion of the game where I go from talking with someone to a scene where four characters flee in another map scene and my main character follows them and then goes into normal play.  How do I accomplish this?

modern algebra

teleport to the new map, use move events to show the characters fleeing, teleport back to the old map?

Dragonus2011

But I don't want my character to show up until after the other characters are running away.

Mushu

you can use movement>set move route>(player)>change opacity
and autorun event with self switches if needed