lol... Yeah, I know what you mean. I can program some, just not in ruby ^^
No worries, but eventing is a lot like coding. You have a goal and you just need to think exactly how you're going to get it. You just don't know all the functions yet, but you will.
can you show me how to script this:
eg. Bronze sword drop rate is 50% while mithril sword has 10% drop rate in same monster.
i think it required scripting. or if not please show me.
i made something like
Control Variable:[Treasure] = Random no. (0-9)
Conditional Branch: Variable[Treasure] == 0
$data_enemies[33].item_id = 1 >>>>>for example is the bronze sword
Branch End
Conditional Branch: Variable[Treasure] == 1
$data_enemies[33].item_id = 2 >>>>>for example is the mithril sword
Branch End
there, so if i can just make it like "Conditional Branch: Variable[Treasure] == 0 - 4" then it will be a 50% drop rate right? how can i do that?
hoping for help from you or anyone... Thanks guys !