Okay, basically, my game is supposed to begin with a cutscene. I have an auto start event that turns on a switch for my dialogue event. When the dialogue is done, it is supposed to change the variable to 1 so that the first event cant be redone and it turns on the switch to event 2 which moves the player. At the end of the second switch, its supposed to turn off the first switch for the dialogue. No matter what events i put after that to stop the character from moving work, and he keeps getting stuck on his bookcase. I even tried taking out the whole move event and switching off the event that does the dialogue, but even that doesnt work and the character keeps saying the same thing over and over and the player cant move. PLEASE HELP ME!!